<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://zoobot.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jess</id>
	<title>Zoo Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://zoobot.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jess"/>
	<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php/Special:Contributions/Jess"/>
	<updated>2026-07-10T19:26:50Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Api_key&amp;diff=1619</id>
		<title>Api key</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Api_key&amp;diff=1619"/>
		<updated>2025-04-01T19:52:35Z</updated>

		<summary type="html">&lt;p&gt;Jess: Redirected page to API Key&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[API Key]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Luck&amp;diff=1616</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Luck&amp;diff=1616"/>
		<updated>2025-03-10T17:16:04Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BadFormat}}&lt;br /&gt;
&lt;br /&gt;
Luck is a statistic that affects various rescue mechanics, such as the chance for a pair or item.&lt;br /&gt;
&lt;br /&gt;
By default, the luck of a rescue is 0. It can be increased using certain items or relics, being affected by certain curses, or rescuing under certain conditions. It cannot be legitimately decreased.&lt;br /&gt;
&lt;br /&gt;
Luck falls under two types. &#039;&#039;Promised luck&#039;&#039; is obtained before a rescue; it is stored, cannot exceed 5, and is reset to 0 after rescuing. &#039;&#039;Current luck&#039;&#039; is calculated when a rescue happens, and has no hard limit. Both types of luck are added together during a rescue.&lt;br /&gt;
&lt;br /&gt;
== Luck Increases ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sources of &#039;&#039;promised luck&#039;&#039;&lt;br /&gt;
|Increase&lt;br /&gt;
|&lt;br /&gt;
|Sources of &#039;&#039;current luck&#039;&#039;&lt;br /&gt;
|Increase&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fortune Cookie.png|center|frameless|36x36px]]&lt;br /&gt;
|Using a Fortune Cookie&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Candle.png|center|frameless|36x36px]]&lt;br /&gt;
|Affected by a non-weakened Curse with Candle equipped&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lantern.png|center|frameless|36x36px]]&lt;br /&gt;
|Releasing with Lantern equipped&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Chains.png|center|frameless|36x36px]]&lt;br /&gt;
|Affected by a Shackled Curse&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Curses.png|center|frameless|36x36px]]&lt;br /&gt;
|Contagious Curse (Weakened)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Torii.png|center|frameless|36x36px]]&lt;br /&gt;
|Rescuing a favorite animal of equipped Leader&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Lucky Clover.png|center|frameless|36x36px]]&lt;br /&gt;
|Auto-rescue with a mature Lucky Clover in the Garden&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Virtual Machine.png|center|frameless|36x36px]]&lt;br /&gt;
|Terminal rescue with Virtual Machine equipped&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
A Shackled Curse increases &#039;&#039;current luck&#039;&#039; by 3, or by 2 if the luck of a rescue is already greater than 1.&lt;br /&gt;
&lt;br /&gt;
== Pairs and Items ==&lt;br /&gt;
On rescue, two numbers are rolled 1 to 100. If the first number is 5 or less, a pair is rescued. If the second number is 15 or less, an item is dropped. These numbers are the base chances, and they can be increased in a variety of ways, making them occur more often.&lt;br /&gt;
&lt;br /&gt;
[[Leaders#Leader XP|Duality]] increases the pair roll by up to 5 for all rescues. An effect of the [[Twin Cherry]] relic increases the pair roll by 3. The highest possible pair roll is 13.&lt;br /&gt;
* Cursed Dice changes this behaviour. It locks the random number from 1 to 100, and the pair roll starts at 50, increasing by 4 per point of Luck, up to 80 at 8 points. Due to this maximum, Cursed Dice actually performs worse than normal pair rolls given a high enough Luck stat and a good base pair roll.&lt;br /&gt;
&lt;br /&gt;
[[Leaders#Leader XP|Looting]] increases the item roll by up to 5 for all rescues. The [[Shopping Cart]] relic increases the item roll by 15. The highest possible item roll is 35.&lt;br /&gt;
&lt;br /&gt;
Each point of luck reduces each max roll by 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Base pair/item chances &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Luck&lt;br /&gt;
|Max roll&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to rescue a pair&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to drop an item&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |0&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |15%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |1&lt;br /&gt;
|90&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |2&lt;br /&gt;
|80&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6.25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |18.75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |3&lt;br /&gt;
|70&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7.14%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |21.4%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |4&lt;br /&gt;
|60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8.3%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5&lt;br /&gt;
|50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |30%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |12.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |37.5%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7&lt;br /&gt;
|30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |9&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10+&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Effects of Luck ==&lt;br /&gt;
&lt;br /&gt;
* Higher luck increases the average quality of dropped items, but it&#039;s unclear exactly how.&lt;br /&gt;
* The chances of Bubble Tea reducing each rescue cooldown by 1 hour increases by 5% every point of luck you have. It maxes out at 90%.&lt;br /&gt;
* Juice Box reduces 4 minutes every point of luck you have, on top of the existing rescue cooldown reduction. There is no limit.&lt;br /&gt;
* The chances of a Persistent Curse being removed from a rescue increases by 8% every point of luck you have. There is no limit. In addition, weakening the curse will add a 10% chance on top.&lt;br /&gt;
* The chances of getting Ender Pearl on a rescue is 1/N, capped at 1/15. N starts at 250, decreases by 50 every point of luck you have. Requires at least 2 points of luck to obtain.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Twin_Cherry&amp;diff=1615</id>
		<title>Twin Cherry</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Twin_Cherry&amp;diff=1615"/>
		<updated>2025-03-10T16:54:52Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Twin Cherry&#039;&#039;&#039; is a [[relics|relic]] obtained normally from [[quests]].&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
Increases the [[Luck#Pairs and Items|pair roll]] when rescuing by 3.&amp;lt;ref name=&amp;quot;cherryeffect1&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|type=reply to @firefly256|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1125433777393504346|date=2023-07-03}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@firefly256:&#039;&#039;&#039; What&#039;s the chance of getting a pair and getting an item using Twin Cherry?&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; raises from 5/100 to 8/100, and if an animal holds an item but isnt a pair, theres a 1/3 chance for it to change to a pair instead&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt; [[Rescue]]s that fail the pair roll but succeed the item roll have a 1/3 chance to change the obtained item to a pair.&amp;lt;ref name=&amp;quot;cherryeffect1&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;{{cite Discord|author=Colon|username=colon|type=reply to @invis99|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1210230867700744294|date=2024-02-22}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@invis99:&#039;&#039;&#039; Going to ask here as well.&amp;lt;br&amp;gt;How does Twin Cherry work […]&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; Ups your base pair chance + 1/3 chance of giving you a pair instead if you were supposed to get an item&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt; Twin Cherry&#039;s item changing mechanic works as expected with [[Cursed Dice]], since it is not a direct pair roll increase like [[Leaders#Leader XP|Duality]].&amp;lt;ref&amp;gt;{{cite Discord|author=Colon|username=colon|channel=zoo-talk|url=//discord.com/channels/461575285364752384/1010033674424684625/1183432971387162776|date=2023-12-10|quote=dice overrides the extra pair chance&amp;lt;br&amp;gt;but cherry can still reroll items into pairs}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rescuing a pair reduces rescue cooldown by 30 minutes. &lt;br /&gt;
&lt;br /&gt;
Twin Cherry interacts with [[Backpack]].{{wh|in what way?}}&amp;lt;ref name=&amp;quot;backpack-interaction&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|date=2023-07-13|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128825813576450058|type=reply to @firefly256}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@firefly256:&#039;&#039;&#039; Colon does Backpack work on Shopping Cart?&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; no but i can make it!&amp;lt;br&amp;gt;ok it works with cart and twin cherry now&amp;lt;br&amp;gt;i will definitely not regret this&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|RoboTop&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|v80.0&lt;br /&gt;
|Added 🪙 Relic.&lt;br /&gt;
|-&lt;br /&gt;
|Relic has no effect.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|v84.0&lt;br /&gt;
|Renamed Relic to 🍒 Twin Cherry.&amp;lt;ref&amp;gt;{{cite Discord|name=Colon|username=colon|message type=code screenshot|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128555533322944534|date=2023-07-12}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Twin Cherry now increases pair chance and decreases item chance.&lt;br /&gt;
|-&lt;br /&gt;
|v92.0&lt;br /&gt;
|Now reduces rescue cooldown when rescuing a pair.&amp;lt;ref&amp;gt;{{cite changelog|92.0|twin cherry now reduces your rescue cooldown by 30 minutes when you rescue a pair|robotop=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Zoo Bot&lt;br /&gt;
|-&lt;br /&gt;
|Jul 13, 2023&lt;br /&gt;
|Now interacts with Backpack.&amp;lt;ref name=&amp;quot;backpack-interaction/&amp;gt;&amp;lt;ref&amp;gt;{{cite changelog|1.4.3|Tweaked backpack item to affect the cart and cherry relics}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Relics]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Twin_Cherry&amp;diff=1614</id>
		<title>Twin Cherry</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Twin_Cherry&amp;diff=1614"/>
		<updated>2025-03-10T16:54:09Z</updated>

		<summary type="html">&lt;p&gt;Jess: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Twin Cherry&#039;&#039;&#039; is a [[relics|relic]] obtained normally from [[quests]].&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
Increases the [[Luck#Pairs and Items|pair roll]] when rescuing by 3.&amp;lt;ref name=&amp;quot;cherryeffect1&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|type=reply to @firefly256|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1125433777393504346|date=2023-07-03}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@firefly256:&#039;&#039;&#039; What&#039;s the chance of getting a pair and getting an item using Twin Cherry?&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; raises from 5/100 to 8/100, and if an animal holds an item but isnt a pair, theres a 1/3 chance for it to change to a pair instead&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt; [[Rescue]]s that fail the pair roll but succeed the item roll have a 1/3 chance to change the obtained item to a pair.&amp;lt;ref name=&amp;quot;cherryeffect1&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;{{cite Discord|author=Colon|username=colon|type=reply to @invis99|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1210230867700744294|date=2024-02-22}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@invis99:&#039;&#039;&#039; Going to ask here as well.&amp;lt;br&amp;gt;How does Twin Cherry work […]&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; Ups your base pair chance + 1/3 chance of giving you a pair instead if you were supposed to get an item&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt; Twin Cherry&#039;s item changing mechanic works as expected with [[Cursed Dice]], since it is not a direct pair roll increase like [[Leaders#Leader XP|Leadership]].&amp;lt;ref&amp;gt;{{cite Discord|author=Colon|username=colon|channel=zoo-talk|url=//discord.com/channels/461575285364752384/1010033674424684625/1183432971387162776|date=2023-12-10|quote=dice overrides the extra pair chance&amp;lt;br&amp;gt;but cherry can still reroll items into pairs}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rescuing a pair reduces rescue cooldown by 30 minutes. &lt;br /&gt;
&lt;br /&gt;
Twin Cherry interacts with [[Backpack]].{{wh|in what way?}}&amp;lt;ref name=&amp;quot;backpack-interaction&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|date=2023-07-13|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128825813576450058|type=reply to @firefly256}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@firefly256:&#039;&#039;&#039; Colon does Backpack work on Shopping Cart?&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; no but i can make it!&amp;lt;br&amp;gt;ok it works with cart and twin cherry now&amp;lt;br&amp;gt;i will definitely not regret this&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|RoboTop&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|v80.0&lt;br /&gt;
|Added 🪙 Relic.&lt;br /&gt;
|-&lt;br /&gt;
|Relic has no effect.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|v84.0&lt;br /&gt;
|Renamed Relic to 🍒 Twin Cherry.&amp;lt;ref&amp;gt;{{cite Discord|name=Colon|username=colon|message type=code screenshot|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128555533322944534|date=2023-07-12}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Twin Cherry now increases pair chance and decreases item chance.&lt;br /&gt;
|-&lt;br /&gt;
|v92.0&lt;br /&gt;
|Now reduces rescue cooldown when rescuing a pair.&amp;lt;ref&amp;gt;{{cite changelog|92.0|twin cherry now reduces your rescue cooldown by 30 minutes when you rescue a pair|robotop=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Zoo Bot&lt;br /&gt;
|-&lt;br /&gt;
|Jul 13, 2023&lt;br /&gt;
|Now interacts with Backpack.&amp;lt;ref name=&amp;quot;backpack-interaction/&amp;gt;&amp;lt;ref&amp;gt;{{cite changelog|1.4.3|Tweaked backpack item to affect the cart and cherry relics}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Relics]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Twin_Cherry&amp;diff=1613</id>
		<title>Twin Cherry</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Twin_Cherry&amp;diff=1613"/>
		<updated>2025-03-10T16:49:07Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Twin Cherry&#039;&#039;&#039; is a [[relics|relic]] obtained normally from [[quests]].&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
Increases the [[Luck#Pairs and Items|pair roll]] when rescuing by 3.&amp;lt;ref name=&amp;quot;cherryeffect1&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|type=reply to @firefly256|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1125433777393504346|date=2023-07-03}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@firefly256:&#039;&#039;&#039; What&#039;s the chance of getting a pair and getting an item using Twin Cherry?&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; raises from 5/100 to 8/100, and if an animal holds an item but isnt a pair, theres a 1/3 chance for it to change to a pair instead&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt; [[Rescue]]s that fail the pair roll but succeed the item roll have a 1/3 chance to change the obtained item to a pair.&amp;lt;ref name=&amp;quot;cherryeffect1&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;{{cite Discord|author=Colon|username=colon|type=reply to @invis99|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1210230867700744294|date=2024-02-22}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@invis99:&#039;&#039;&#039; Going to ask here as well.&amp;lt;br&amp;gt;How does Twin Cherry work […]&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; Ups your base pair chance + 1/3 chance of giving you a pair instead if you were supposed to get an item&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt; Unlike most other effects on pair chance, the rerolling of items is not affected by [[Cursed Dice]].&amp;lt;ref&amp;gt;{{cite Discord|author=Colon|username=colon|channel=zoo-talk|url=//discord.com/channels/461575285364752384/1010033674424684625/1183432971387162776|date=2023-12-10|quote=dice overrides the extra pair chance&amp;lt;br&amp;gt;but cherry can still reroll items into pairs}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rescuing a pair reduces rescue cooldown by 30 minutes.&lt;br /&gt;
&lt;br /&gt;
Twin Cherry interacts with [[Backpack]].{{wh|in what way?}}&amp;lt;ref name=&amp;quot;backpack-interaction&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|date=2023-07-13|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128825813576450058|type=reply to @firefly256}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@firefly256:&#039;&#039;&#039; Colon does Backpack work on Shopping Cart?&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; no but i can make it!&amp;lt;br&amp;gt;ok it works with cart and twin cherry now&amp;lt;br&amp;gt;i will definitely not regret this&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|RoboTop&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|v80.0&lt;br /&gt;
|Added 🪙 Relic.&lt;br /&gt;
|-&lt;br /&gt;
|Relic has no effect.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|v84.0&lt;br /&gt;
|Renamed Relic to 🍒 Twin Cherry.&amp;lt;ref&amp;gt;{{cite Discord|name=Colon|username=colon|message type=code screenshot|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128555533322944534|date=2023-07-12}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Twin Cherry now increases pair chance and decreases pair chance.&lt;br /&gt;
|-&lt;br /&gt;
|v92.0&lt;br /&gt;
|Now reduces rescue cooldown when rescuing a pair.&amp;lt;ref&amp;gt;{{cite changelog|92.0|twin cherry now reduces your rescue cooldown by 30 minutes when you rescue a pair|robotop=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Zoo Bot&lt;br /&gt;
|-&lt;br /&gt;
|Jul 13, 2023&lt;br /&gt;
|Now interacts with Backpack.&amp;lt;ref name=&amp;quot;backpack-interaction/&amp;gt;&amp;lt;ref&amp;gt;{{cite changelog|1.4.3|Tweaked backpack item to affect the cart and cherry relics}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Relics]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Relics&amp;diff=1612</id>
		<title>Relics</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Relics&amp;diff=1612"/>
		<updated>2025-03-10T16:45:07Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Relics&#039;&#039;&#039; are equippable items that grant passive effects. Most relics are obtained randomly through quests, but some (e.g. [[Virtual Machine]]) have unique obtaining conditions.&lt;br /&gt;
&lt;br /&gt;
==About relics==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===What are relics?===&lt;br /&gt;
&lt;br /&gt;
* Relics are equippable items that grant passive effects.&lt;br /&gt;
* Each relic has a unique ability with its own use cases and strategies.&lt;br /&gt;
* There is a long cooldown between equipping new relics.&lt;br /&gt;
* Experiment with different relics and choose wisely on which one to use!&lt;br /&gt;
&lt;br /&gt;
===Obtaining relics===&lt;br /&gt;
&amp;lt;p&amp;gt;When sending animals on a quest, they have a small chance of returning with a relic. Once found, a relic remains in your inventory forever and cannot be obtained a second time.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;There are also a few special relics that must be obtained through other means...&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;cite&amp;gt;— “About Relics” dialogue&amp;lt;/cite&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A new relic can be equipped every 12 hours. [[Leaders#Leader XP|Efficiency]] and [[Garden|Mango]] can decrease this cooldown.&lt;br /&gt;
&lt;br /&gt;
The player can equip one relic at a time. A second relic slot can be unlocked from leader XP upgrades.&lt;br /&gt;
&lt;br /&gt;
==List of relics==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
|+ Relics&lt;br /&gt;
! Emoji&lt;br /&gt;
! Name&lt;br /&gt;
! Description (in-game)&lt;br /&gt;
!Flavor text&lt;br /&gt;
! Unique obtaining condition&lt;br /&gt;
|-&lt;br /&gt;
|[[File:API Key.png|center|frameless|36x36px]]&lt;br /&gt;
| [[API Key]]&lt;br /&gt;
| {{Description plain|API Key}}&lt;br /&gt;
| {{Flavor text|API Key}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Bubble Tea.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Bubble Tea]]&lt;br /&gt;
| {{Description plain|Bubble Tea}}&lt;br /&gt;
| {{Flavor text|Bubble Tea}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Candle.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Candle]]&lt;br /&gt;
| {{Description plain|Candle}}&lt;br /&gt;
| {{Flavor text|Candle}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Checkered Flag.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Checkered Flag]]&lt;br /&gt;
| {{Description plain|Checkered Flag}}&lt;br /&gt;
| {{Flavor text|Checkered Flag}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cursed Dice.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Cursed Dice]]&lt;br /&gt;
| {{Description plain|Cursed Dice}}&lt;br /&gt;
| {{Flavor text|Cursed Dice}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Decearing Egg.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Decearing Egg]]&lt;br /&gt;
| {{Description plain|Decearing Egg}}&lt;br /&gt;
| {{Flavor text|Decearing Egg}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Firecracker.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Firecracker]]&lt;br /&gt;
| {{Description plain|Firecracker}}&lt;br /&gt;
| {{Flavor text|Firecracker}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Flashlight.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Flashlight]]&lt;br /&gt;
| {{Description plain|Flashlight}}&lt;br /&gt;
| {{Flavor text|Flashlight}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Frying Pan.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Frying Pan]]&lt;br /&gt;
| {{Description plain|Frying Pan}}&lt;br /&gt;
| {{Flavor text|Frying Pan}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Zoo hourglass.webp|center|frameless|36x36px]]&lt;br /&gt;
|[[Hourglass]]&lt;br /&gt;
|Increases luck and reduces your rescue cooldown by 20 minutes if your rescue didn&#039;t have a notification or auto-rescue.&lt;br /&gt;
|&lt;br /&gt;
|{{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Juice Box.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Juice Box]]&lt;br /&gt;
| {{Description plain|Juice Box}}&lt;br /&gt;
| {{Flavor text|Juice Box}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lantern.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Lantern]]&lt;br /&gt;
| {{Description plain|Lantern}}&lt;br /&gt;
| {{Flavor text|Lantern}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Magnifying Glass.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Magnifying Glass]]&lt;br /&gt;
| {{Description plain|Magnifying Glass}}&lt;br /&gt;
| {{Flavor text|Magnifying Glass}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mechanic Cap.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Mechanic Cap]]&lt;br /&gt;
| {{Description plain|Mechanic Cap}}&lt;br /&gt;
| {{Flavor text|Mechanic Cap}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Moving Box.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Moving Box]]&lt;br /&gt;
| {{Description plain|Moving Box}}&lt;br /&gt;
| {{Flavor text|Moving Box}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Necklace.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Necklace]]&lt;br /&gt;
| {{Description plain|Necklace}}&lt;br /&gt;
| {{Flavor text|Necklace}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Sack.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Sack]]&lt;br /&gt;
| {{Description plain|Sack}}&lt;br /&gt;
| {{Flavor text|Sack}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Satellite.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Satellite]]&lt;br /&gt;
| {{Description plain|Satellite}}&lt;br /&gt;
| {{Flavor text|Satellite}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shopping Cart.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Shopping Cart]]&lt;br /&gt;
| {{Description plain|Shopping Cart}}&lt;br /&gt;
| {{Flavor text|Shopping Cart}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Twin Cherry.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Twin Cherry]]&lt;br /&gt;
| {{Description plain|Twin Cherry}}&lt;br /&gt;
| {{Flavor text|Twin Cherry}}&lt;br /&gt;
| {{No}}&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Virtual Machine.png|center|frameless|36x36px]]&lt;br /&gt;
| [[Virtual Machine]]&lt;br /&gt;
| {{Description plain|Virtual Machine}}&lt;br /&gt;
| {{Flavor text|Virtual Machine}}&lt;br /&gt;
| {{Yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Relics|*]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=User:Jess&amp;diff=1611</id>
		<title>User:Jess</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=User:Jess&amp;diff=1611"/>
		<updated>2025-03-10T15:55:55Z</updated>

		<summary type="html">&lt;p&gt;Jess: Created page with &amp;quot;My profile: https://gdcolon.com/zoo/287105079604019200  Give me your presents!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My profile: https://gdcolon.com/zoo/287105079604019200&lt;br /&gt;
&lt;br /&gt;
Give me your presents!&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Shopping_Cart&amp;diff=1610</id>
		<title>Shopping Cart</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Shopping_Cart&amp;diff=1610"/>
		<updated>2025-03-07T23:48:22Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Shopping Cart&#039;&#039;&#039; is a [[Relics|relic]] obtained normally from [[quests]].&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
&lt;br /&gt;
Increases the [[Luck#Pairs and Items|item roll]] when rescuing by 15. This effectively doubles the base item chance for any value of luck. When an item is dropped, your rescue cooldown is increased by 1 hour.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Twin_Cherry&amp;diff=1609</id>
		<title>Twin Cherry</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Twin_Cherry&amp;diff=1609"/>
		<updated>2025-03-07T23:47:57Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Twin Cherry&#039;&#039;&#039; is a [[relics|relic]] obtained normally from [[quests]].&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
Increases the [[Luck#Pairs and Items|pair roll]] when rescuing by 3.&amp;lt;ref name=&amp;quot;cherryeffect1&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|type=reply to @firefly256|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1125433777393504346|date=2023-07-03}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@firefly256:&#039;&#039;&#039; What&#039;s the chance of getting a pair and getting an item using Twin Cherry?&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; raises from 5/100 to 8/100, and if an animal holds an item but isnt a pair, theres a 1/3 chance for it to change to a pair instead&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt; [[Rescue]]s that would have given an item have a 33% chance to be a pair instead.&amp;lt;ref name=&amp;quot;cherryeffect1&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;{{cite Discord|author=Colon|username=colon|type=reply to @invis99|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1210230867700744294|date=2024-02-22}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@invis99:&#039;&#039;&#039; Going to ask here as well.&amp;lt;br&amp;gt;How does Twin Cherry work […]&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; Ups your base pair chance + 1/3 chance of giving you a pair instead if you were supposed to get an item&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt; Unlike most other effects on pair chance, the rerolling of items is not affected by [[Cursed Dice]].&amp;lt;ref&amp;gt;{{cite Discord|author=Colon|username=colon|channel=zoo-talk|url=//discord.com/channels/461575285364752384/1010033674424684625/1183432971387162776|date=2023-12-10|quote=dice overrides the extra pair chance&amp;lt;br&amp;gt;but cherry can still reroll items into pairs}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rescuing a pair reduces rescue cooldown by 30 minutes.&lt;br /&gt;
&lt;br /&gt;
Twin Cherry interacts with [[Backpack]].{{wh|in what way?}}&amp;lt;ref name=&amp;quot;backpack-interaction&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|date=2023-07-13|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128825813576450058|type=reply to @firefly256}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@firefly256:&#039;&#039;&#039; Colon does Backpack work on Shopping Cart?&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; no but i can make it!&amp;lt;br&amp;gt;ok it works with cart and twin cherry now&amp;lt;br&amp;gt;i will definitely not regret this&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|RoboTop&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|v80.0&lt;br /&gt;
|Added 🪙 Relic.&lt;br /&gt;
|-&lt;br /&gt;
|Relic has no effect.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|v84.0&lt;br /&gt;
|Renamed Relic to 🍒 Twin Cherry.&amp;lt;ref&amp;gt;{{cite Discord|name=Colon|username=colon|message type=code screenshot|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128555533322944534|date=2023-07-12}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Twin Cherry now increases pair chance and decreases pair chance.&lt;br /&gt;
|-&lt;br /&gt;
|v92.0&lt;br /&gt;
|Now reduces rescue cooldown when rescuing a pair.&amp;lt;ref&amp;gt;{{cite changelog|92.0|twin cherry now reduces your rescue cooldown by 30 minutes when you rescue a pair|robotop=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Zoo Bot&lt;br /&gt;
|-&lt;br /&gt;
|Jul 13, 2023&lt;br /&gt;
|Now interacts with Backpack.&amp;lt;ref name=&amp;quot;backpack-interaction/&amp;gt;&amp;lt;ref&amp;gt;{{cite changelog|1.4.3|Tweaked backpack item to affect the cart and cherry relics}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Relics]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Twin_Cherry&amp;diff=1608</id>
		<title>Twin Cherry</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Twin_Cherry&amp;diff=1608"/>
		<updated>2025-03-07T23:03:56Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Twin Cherry&#039;&#039;&#039; is a [[relics|relic]] obtained normally from [[quests]].&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
Increases the [[Luck|pair roll]] when rescuing by 3.&amp;lt;ref name=&amp;quot;cherryeffect1&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|type=reply to @firefly256|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1125433777393504346|date=2023-07-03}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@firefly256:&#039;&#039;&#039; What&#039;s the chance of getting a pair and getting an item using Twin Cherry?&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; raises from 5/100 to 8/100, and if an animal holds an item but isnt a pair, theres a 1/3 chance for it to change to a pair instead&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt; [[Rescue]]s that would have given an item have a 33% chance to be a pair instead.&amp;lt;ref name=&amp;quot;cherryeffect1&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;{{cite Discord|author=Colon|username=colon|type=reply to @invis99|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1210230867700744294|date=2024-02-22}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@invis99:&#039;&#039;&#039; Going to ask here as well.&amp;lt;br&amp;gt;How does Twin Cherry work […]&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; Ups your base pair chance + 1/3 chance of giving you a pair instead if you were supposed to get an item&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt; Unlike most other effects on pair chance, the rerolling of items is not affected by [[Cursed Dice]].&amp;lt;ref&amp;gt;{{cite Discord|author=Colon|username=colon|channel=zoo-talk|url=//discord.com/channels/461575285364752384/1010033674424684625/1183432971387162776|date=2023-12-10|quote=dice overrides the extra pair chance&amp;lt;br&amp;gt;but cherry can still reroll items into pairs}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rescuing a pair reduces rescue cooldown by 30 minutes.&lt;br /&gt;
&lt;br /&gt;
Twin Cherry interacts with [[Backpack]].{{wh|in what way?}}&amp;lt;ref name=&amp;quot;backpack-interaction&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|date=2023-07-13|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128825813576450058|type=reply to @firefly256}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@firefly256:&#039;&#039;&#039; Colon does Backpack work on Shopping Cart?&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; no but i can make it!&amp;lt;br&amp;gt;ok it works with cart and twin cherry now&amp;lt;br&amp;gt;i will definitely not regret this&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=2|RoboTop&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|v80.0&lt;br /&gt;
|Added 🪙 Relic.&lt;br /&gt;
|-&lt;br /&gt;
|Relic has no effect.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=2|v84.0&lt;br /&gt;
|Renamed Relic to 🍒 Twin Cherry.&amp;lt;ref&amp;gt;{{cite Discord|name=Colon|username=colon|message type=code screenshot|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128555533322944534|date=2023-07-12}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Twin Cherry now increases pair chance and decreases pair chance.&lt;br /&gt;
|-&lt;br /&gt;
|v92.0&lt;br /&gt;
|Now reduces rescue cooldown when rescuing a pair.&amp;lt;ref&amp;gt;{{cite changelog|92.0|twin cherry now reduces your rescue cooldown by 30 minutes when you rescue a pair|robotop=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|+&lt;br /&gt;
!colspan=2|Zoo Bot&lt;br /&gt;
|-&lt;br /&gt;
|Jul 13, 2023&lt;br /&gt;
|Now interacts with Backpack.&amp;lt;ref name=&amp;quot;backpack-interaction/&amp;gt;&amp;lt;ref&amp;gt;{{cite changelog|1.4.3|Tweaked backpack item to affect the cart and cherry relics}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Relics]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Shopping_Cart&amp;diff=1607</id>
		<title>Shopping Cart</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Shopping_Cart&amp;diff=1607"/>
		<updated>2025-03-07T23:02:53Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Shopping Cart&#039;&#039;&#039; is a [[Relics|relic]] obtained normally from [[quests]].&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
&lt;br /&gt;
Increases the [[luck|item roll]] when rescuing by 15. This effectively doubles the base item chance for any value of luck. When an item is dropped, your rescue cooldown is increased by 1 hour.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Lamp&amp;diff=1551</id>
		<title>Lamp</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Lamp&amp;diff=1551"/>
		<updated>2024-10-25T21:37:52Z</updated>

		<summary type="html">&lt;p&gt;Jess: Redirected page to Lantern&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Lantern]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Cart&amp;diff=1550</id>
		<title>Cart</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Cart&amp;diff=1550"/>
		<updated>2024-10-25T21:37:28Z</updated>

		<summary type="html">&lt;p&gt;Jess: Redirected page to Shopping Cart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Shopping Cart]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Shopping_Cart&amp;diff=1549</id>
		<title>Shopping Cart</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Shopping_Cart&amp;diff=1549"/>
		<updated>2024-10-25T21:36:08Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Shopping Cart&#039;&#039;&#039; is a [[Relics|relic]] obtained normally from [[quests]].&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
&lt;br /&gt;
Increases the [[luck|item roll per rescue]] by 15. Without any other increases, it doubles the item chance for all luck values. When an item is dropped, your rescue cooldown is increased by 1 hour.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Satellite&amp;diff=1548</id>
		<title>Satellite</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Satellite&amp;diff=1548"/>
		<updated>2024-10-25T21:35:51Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Satellite&#039;&#039;&#039; is a [[Relics|relic]] obtained normally from [[quests]].&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
&lt;br /&gt;
Grants a 5% chance to give an [[auto-rescue]] upon rescuing. This chance is increased by 1% per 3 [[rescue notifications]], up to a maximum 20% chance, reached at {{#expr:(20-5)*3}} or more notifications.&lt;br /&gt;
&lt;br /&gt;
[[Backpack]] can be used to guarantee an auto-rescue from Satellite.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=3|[[RoboTop]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2 rowspan=2|v80.0&amp;lt;ref name=&amp;quot;relics-json&amp;quot;/&amp;gt;&lt;br /&gt;
|Added 📜 Relic.&lt;br /&gt;
|-&lt;br /&gt;
|Relic has no effect.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2 rowspan=2|v84.0&amp;lt;ref name=&amp;quot;relics-json&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|message type=code screenshot|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128555533322944534|date=2023-07-12}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Renamed 📜 Relic to 📡 Satellite.&lt;br /&gt;
|-&lt;br /&gt;
|Satellite now has a 7% chance to give an auto-rescue upon rescuing.&amp;lt;ref&amp;gt;{{cite Discord|name=Colon|username=colon|channel=robotop-support|date=2021-07-02|url=//discord.com/channels/461575285364752384/514244305154474004/860618352577085450|type=reply to @empa_}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@empa_:&#039;&#039;&#039; how does satellite relic work? […]&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; When you rescue an animal it has a 7% chance to use the [[Lure|lure]] item immediately after&amp;lt;br&amp;gt;If it occurs then the next rescue is automatic in dms, then a new one starts&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|v84.2&lt;br /&gt;
|Satellite can no longer finish quests.&amp;lt;ref name=&amp;quot;robotop-changelog&amp;quot;&amp;gt;{{cite changelog|robotop=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|v85.1&lt;br /&gt;
|{{#time:M j, Y|2021-07-23}}&lt;br /&gt;
|Increased auto-rescue chance to 8%.&amp;lt;ref&amp;gt;{{cite Discord|name=Colon|username=colon|channel=robotop-source-leaks|date=2021-07-23|url=//discord.com/channels/461575285364752384/863465392991502346/867935544267649054|text=zoo relic balancing - &#039;&#039;&#039;all have been released&#039;&#039;&#039; […]&amp;lt;br&amp;gt;buffed satellite chance from 7% to 8%}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;robotop-changelog&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|v92.0&lt;br /&gt;
|Auto-rescue chance is now 5% and gets increased by 1% for every 3 notifications, up to a 20% maximum.&amp;lt;ref name=&amp;quot;robotop-changelog&amp;quot;/&amp;gt;&lt;br /&gt;
|+&lt;br /&gt;
!colspan=3|Zoo Bot&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|v1.0.0&lt;br /&gt;
|Rescue messages now indicate that Satellite was activated.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|v1.0.0&lt;br /&gt;
|Added Backpack, which affects Satellite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Lantern&amp;diff=1547</id>
		<title>Lantern</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Lantern&amp;diff=1547"/>
		<updated>2024-10-25T21:34:45Z</updated>

		<summary type="html">&lt;p&gt;Jess: Created page with &amp;quot;{{Relic infobox}} &amp;#039;&amp;#039;&amp;#039;Lantern&amp;#039;&amp;#039;&amp;#039; is a relic obtained normally from quests.  ==Effects== {{Description}}  Increases your &amp;#039;&amp;#039;promised luck&amp;#039;&amp;#039; by 1 for each animal released while Lantern is equipped. Lantern is the only relic which increases &amp;#039;&amp;#039;promised luck&amp;#039;&amp;#039;. It pairs well with Minotaur, who triggers upon rescue after releasing an animal.  ==References==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Lantern&#039;&#039;&#039; is a [[Relics|relic]] obtained normally from [[quests]].&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
&lt;br /&gt;
Increases your &#039;&#039;promised luck&#039;&#039; by 1 for each animal released while Lantern is equipped. Lantern is the only relic which increases &#039;&#039;promised luck&#039;&#039;. It pairs well with [[leaders|Minotaur]], who triggers upon rescue after releasing an animal.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Shopping_Cart&amp;diff=1546</id>
		<title>Shopping Cart</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Shopping_Cart&amp;diff=1546"/>
		<updated>2024-10-25T21:30:03Z</updated>

		<summary type="html">&lt;p&gt;Jess: Created page with &amp;quot;{{Relic infobox}} &amp;#039;&amp;#039;&amp;#039;Shopping Cart&amp;#039;&amp;#039;&amp;#039; is a relic obtained normally from quests.  ==Effects== {{Description}}  Increases the item roll per rescue by 15. Without any other increases, it doubles the item chance for all luck values. When an item is dropped, your rescue cooldown is increased by 1 hour.  ==References==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Shopping Cart&#039;&#039;&#039; is a [[Relics|relic]] obtained normally from quests.&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
&lt;br /&gt;
Increases the [[luck|item roll per rescue]] by 15. Without any other increases, it doubles the item chance for all luck values. When an item is dropped, your rescue cooldown is increased by 1 hour.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Satellite&amp;diff=1545</id>
		<title>Satellite</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Satellite&amp;diff=1545"/>
		<updated>2024-10-25T21:28:09Z</updated>

		<summary type="html">&lt;p&gt;Jess: Oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Satellite&#039;&#039;&#039; is a [[Relics|relic]] obtained normally from quests.&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
&lt;br /&gt;
Grants a 5% chance to give an [[auto-rescue]] upon rescuing. This chance is increased by 1% per 3 [[rescue notifications]], up to a maximum 20% chance, reached at {{#expr:(20-5)*3}} or more notifications.&lt;br /&gt;
&lt;br /&gt;
[[Backpack]] can be used to guarantee an auto-rescue from Satellite.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=3|[[RoboTop]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2 rowspan=2|v80.0&amp;lt;ref name=&amp;quot;relics-json&amp;quot;/&amp;gt;&lt;br /&gt;
|Added 📜 Relic.&lt;br /&gt;
|-&lt;br /&gt;
|Relic has no effect.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2 rowspan=2|v84.0&amp;lt;ref name=&amp;quot;relics-json&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|message type=code screenshot|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128555533322944534|date=2023-07-12}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Renamed 📜 Relic to 📡 Satellite.&lt;br /&gt;
|-&lt;br /&gt;
|Satellite now has a 7% chance to give an auto-rescue upon rescuing.&amp;lt;ref&amp;gt;{{cite Discord|name=Colon|username=colon|channel=robotop-support|date=2021-07-02|url=//discord.com/channels/461575285364752384/514244305154474004/860618352577085450|type=reply to @empa_}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@empa_:&#039;&#039;&#039; how does satellite relic work? […]&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; When you rescue an animal it has a 7% chance to use the [[Lure|lure]] item immediately after&amp;lt;br&amp;gt;If it occurs then the next rescue is automatic in dms, then a new one starts&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|v84.2&lt;br /&gt;
|Satellite can no longer finish quests.&amp;lt;ref name=&amp;quot;robotop-changelog&amp;quot;&amp;gt;{{cite changelog|robotop=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|v85.1&lt;br /&gt;
|{{#time:M j, Y|2021-07-23}}&lt;br /&gt;
|Increased auto-rescue chance to 8%.&amp;lt;ref&amp;gt;{{cite Discord|name=Colon|username=colon|channel=robotop-source-leaks|date=2021-07-23|url=//discord.com/channels/461575285364752384/863465392991502346/867935544267649054|text=zoo relic balancing - &#039;&#039;&#039;all have been released&#039;&#039;&#039; […]&amp;lt;br&amp;gt;buffed satellite chance from 7% to 8%}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;robotop-changelog&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|v92.0&lt;br /&gt;
|Auto-rescue chance is now 5% and gets increased by 1% for every 3 notifications, up to a 20% maximum.&amp;lt;ref name=&amp;quot;robotop-changelog&amp;quot;/&amp;gt;&lt;br /&gt;
|+&lt;br /&gt;
!colspan=3|Zoo Bot&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|v1.0.0&lt;br /&gt;
|Rescue messages now indicate that Satellite was activated.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|v1.0.0&lt;br /&gt;
|Added Backpack, which affects Satellite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Radar&amp;diff=1544</id>
		<title>Radar</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Radar&amp;diff=1544"/>
		<updated>2024-10-25T21:19:45Z</updated>

		<summary type="html">&lt;p&gt;Jess: Redirected page to Satellite&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Satellite]]&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Luck&amp;diff=1543</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Luck&amp;diff=1543"/>
		<updated>2024-10-25T20:56:35Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BadFormat}}&lt;br /&gt;
&lt;br /&gt;
Luck is a statistic that affects various rescue mechanics, such as the chance for a pair or item.&lt;br /&gt;
&lt;br /&gt;
By default, the luck of a rescue is 0. It can be increased using certain items or relics, being affected by certain curses, or rescuing under certain conditions. It cannot be legitimately decreased.&lt;br /&gt;
&lt;br /&gt;
Luck falls under two types. &#039;&#039;Promised luck&#039;&#039; is obtained before a rescue; it is stored, cannot exceed 5, and is reset to 0 after rescuing. &#039;&#039;Current luck&#039;&#039; is calculated when a rescue happens, and has no hard limit. Both types of luck are added together during a rescue.&lt;br /&gt;
&lt;br /&gt;
== Luck Increases ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sources of &#039;&#039;promised luck&#039;&#039;&lt;br /&gt;
|Increase&lt;br /&gt;
|&lt;br /&gt;
|Sources of &#039;&#039;current luck&#039;&#039;&lt;br /&gt;
|Increase&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fortune Cookie.png|center|frameless|36x36px]]&lt;br /&gt;
|Using a Fortune Cookie&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Candle.png|center|frameless|36x36px]]&lt;br /&gt;
|Affected by a non-weakened Curse with Candle equipped&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lantern.png|center|frameless|36x36px]]&lt;br /&gt;
|Releasing with Lantern equipped&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Chains.png|center|frameless|36x36px]]&lt;br /&gt;
|Affected by a Shackled Curse&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Curses.png|center|frameless|36x36px]]&lt;br /&gt;
|Contagious Curse (Weakened)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Torii.png|center|frameless|36x36px]]&lt;br /&gt;
|Rescuing a favorite animal of equipped Leader&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Lucky Clover.png|center|frameless|36x36px]]&lt;br /&gt;
|Auto-rescue with a mature Lucky Clover in the Garden&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Virtual Machine.png|center|frameless|36x36px]]&lt;br /&gt;
|Terminal rescue with Virtual Machine equipped&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
A Shackled Curse increases &#039;&#039;current luck&#039;&#039; by 3, or by 2 if the luck of a rescue is already greater than 1.&lt;br /&gt;
&lt;br /&gt;
== Pairs and Items ==&lt;br /&gt;
On rescue, two numbers are rolled 1 to 100. If the first number is 5 or less, a pair is rescued. If the second number is 15 or less, an item is dropped. These numbers are the base chances, and they can be increased in a variety of ways, making them occur more often.&lt;br /&gt;
&lt;br /&gt;
[[Leaders#Leader XP|Duality]] increases the pair roll by up to 5 for all rescues. An effect of the [[Twin Cherry]] relic increases the pair roll by 3. The highest possible pair roll is 13.&lt;br /&gt;
&lt;br /&gt;
[[Leaders#Leader XP|Looting]] increases the item roll by up to 5 for all rescues. The [[Shopping Cart]] relic increases the item roll by 15. The highest possible item roll is 35.&lt;br /&gt;
&lt;br /&gt;
Each point of luck reduces each max roll by 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Base pair/item chances &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Luck&lt;br /&gt;
|Max roll&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to rescue a pair&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to drop an item&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |0&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |15%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |1&lt;br /&gt;
|90&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |2&lt;br /&gt;
|80&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6.25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |18.75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |3&lt;br /&gt;
|70&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7.14%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |21.4%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |4&lt;br /&gt;
|60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8.3%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5&lt;br /&gt;
|50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |30%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |12.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |37.5%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7&lt;br /&gt;
|30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |9&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10+&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Effects of Luck ==&lt;br /&gt;
&lt;br /&gt;
* The more points of luck you have, the higher the chances of an item having a higher item quality.&lt;br /&gt;
* The chances of getting a pair from Cursed Dice increases by 6% for every point of luck you have. It maxes out at 80%.&lt;br /&gt;
* The chances of Bubble Tea reducing each rescue cooldown by 1 hour increases by 5% every point of luck you have. It maxes out at 90%.&lt;br /&gt;
* Juice Box reduces 4 minutes every point of luck you have, on top of the existing rescue cooldown reduction. There is no limit.&lt;br /&gt;
* The chances of a Persistent Curse being removed from a rescue increases by 8% every point of luck you have. There is no limit. In addition, weakening the curse will add a 10% chance on top.&lt;br /&gt;
* The chances of getting Ender Pearl on a rescue is 1/N, capped at 1/15. N starts at 250, decreases by 50 every point of luck you have. Requires at least 2 points of luck to obtain.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Luck&amp;diff=1542</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Luck&amp;diff=1542"/>
		<updated>2024-10-25T20:54:16Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BadFormat}}&lt;br /&gt;
&lt;br /&gt;
Luck is a statistic that affects various rescue mechanics, such as the chance for a pair or item.&lt;br /&gt;
&lt;br /&gt;
By default, the luck of a rescue is 0. It can be increased using certain items or relics, being affected by certain curses, or rescuing under certain conditions. It cannot be legitimately decreased.&lt;br /&gt;
&lt;br /&gt;
Luck falls under two types. &#039;&#039;Promised luck&#039;&#039; is obtained before a rescue; it is stored, cannot exceed 5, and is reset to 0 after rescuing. &#039;&#039;Current luck&#039;&#039; is calculated when a rescue happens, and has no hard limit. Both types of luck are added together during a rescue.&lt;br /&gt;
&lt;br /&gt;
== Luck Increases ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|Sources of &#039;&#039;promised luck&#039;&#039;&lt;br /&gt;
|Increase&lt;br /&gt;
|&lt;br /&gt;
|Sources of &#039;&#039;current luck&#039;&#039;&lt;br /&gt;
|Increase&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fortune Cookie.png|center|frameless|36x36px]]&lt;br /&gt;
|Using a Fortune Cookie&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Candle.png|center|frameless|36x36px]]&lt;br /&gt;
|Affected by a non-weakened Curse with Candle equipped&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lantern.png|center|frameless|36x36px]]&lt;br /&gt;
|Releasing with Lantern equipped&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Chains.png|center|frameless|36x36px]]&lt;br /&gt;
|Affected by a Shackled Curse&lt;br /&gt;
|2-3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Curses.png|center|frameless|36x36px]]&lt;br /&gt;
|Contagious Curse (Weakened)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Torii.png|center|frameless|36x36px]]&lt;br /&gt;
|Rescuing equipped Leader&#039;s favorite animal&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Lucky Clover.png|center|frameless|36x36px]]&lt;br /&gt;
|Auto-rescue with a mature Lucky Clover in the Garden&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Virtual Machine.png|center|frameless|36x36px]]&lt;br /&gt;
|Terminal rescue with Virtual Machine equipped&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
A Shackled Curse increases &#039;&#039;current luck&#039;&#039; by 3, or by 2 if the luck of a rescue is already greater than 1.&lt;br /&gt;
&lt;br /&gt;
== Pairs and Items ==&lt;br /&gt;
On rescue, two numbers are rolled 1 to 100. If the first number is 5 or less, a pair is rescued. If the second number is 15 or less, an item is dropped. These numbers are the base chances, and they can be increased in a variety of ways, making them occur more often.&lt;br /&gt;
&lt;br /&gt;
[[Leaders#Leader XP|Duality]] increases the pair roll by up to 5 for all rescues. An effect of the [[Twin Cherry]] relic increases the pair roll by 3. The highest possible pair roll is 13.&lt;br /&gt;
&lt;br /&gt;
[[Leaders#Leader XP|Looting]] increases the item roll by up to 5 for all rescues. The [[Shopping Cart]] relic increases the item roll by 15. The highest possible item roll is 35.&lt;br /&gt;
&lt;br /&gt;
Each point of luck reduces each max roll by 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Base pair/item chances &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Luck&lt;br /&gt;
|Max roll&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to rescue a pair&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to drop an item&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |0&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |15%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |1&lt;br /&gt;
|90&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |2&lt;br /&gt;
|80&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6.25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |18.75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |3&lt;br /&gt;
|70&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7.14%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |21.4%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |4&lt;br /&gt;
|60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8.3%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5&lt;br /&gt;
|50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |30%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |12.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |37.5%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7&lt;br /&gt;
|30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |9&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10+&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Effects of Luck ==&lt;br /&gt;
&lt;br /&gt;
* The more points of luck you have, the higher the chances of an item having a higher item quality.&lt;br /&gt;
* The chances of getting a pair from Cursed Dice increases by 6% for every point of luck you have. It maxes out at 80%.&lt;br /&gt;
* The chances of Bubble Tea reducing each rescue cooldown by 1 hour increases by 5% every point of luck you have. It maxes out at 90%.&lt;br /&gt;
* Juice Box reduces 4 minutes every point of luck you have, on top of the existing rescue cooldown reduction. There is no limit.&lt;br /&gt;
* The chances of a Persistent Curse being removed from a rescue increases by 8% every point of luck you have. There is no limit. In addition, weakening the curse will add a 10% chance on top.&lt;br /&gt;
* The chances of getting Ender Pearl on a rescue is 1/N, capped at 1/15. N starts at 250, decreases by 50 every point of luck you have. Requires at least 2 points of luck to obtain.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Luck&amp;diff=1541</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Luck&amp;diff=1541"/>
		<updated>2024-10-25T20:43:25Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BadFormat}}&lt;br /&gt;
&lt;br /&gt;
Luck is a statistic that affects various rescue mechanics, such as the chance for a pair or item.&lt;br /&gt;
&lt;br /&gt;
By default, the luck of a rescue is 0. It can be increased using certain items or relics, being affected by certain curses, or rescuing under certain conditions. It cannot be legitimately decreased.&lt;br /&gt;
&lt;br /&gt;
Luck falls under two types. &#039;&#039;Promised luck&#039;&#039; is obtained before a rescue; it is stored, cannot exceed 5, and is reset to 0 after rescuing. &#039;&#039;Current luck&#039;&#039; is calculated when a rescue happens, and has no hard limit. Both types of luck are added together during a rescue.&lt;br /&gt;
&lt;br /&gt;
== Luck Increases ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Promised luck&#039;&#039; sources&lt;br /&gt;
|Increase&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Current luck&#039;&#039; sources&lt;br /&gt;
|Increase&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fortune Cookie.png|center|frameless|36x36px]]&lt;br /&gt;
|Using a Fortune Cookie&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Candle.png|center|frameless|36x36px]]&lt;br /&gt;
|Affected by a non-weakened Curse with Candle equipped&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Chains.png|center|frameless|36x36px]]&lt;br /&gt;
|Affected by a Strengthened Curse&lt;br /&gt;
|1-3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lantern.png|center|frameless|36x36px]]&lt;br /&gt;
|Releasing with Lantern equipped&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Curses.png|center|frameless|36x36px]]&lt;br /&gt;
|Contagious Curse (Weakened)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Torii.png|center|frameless|36x36px]]&lt;br /&gt;
|Rescuing equipped Leader&#039;s favorite animal&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Lucky Clover.png|center|frameless|36x36px]]&lt;br /&gt;
|Auto-rescue with a mature Lucky Clover in the Garden&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Virtual Machine.png|center|frameless|36x36px]]&lt;br /&gt;
|Rescuing in the Terminal with Virtual Machine equipped&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pairs and Items ==&lt;br /&gt;
On rescue, two numbers are rolled 1 to 100. If the first number is 5 or less, a pair is rescued. If the second number is 15 or less, an item is dropped. These numbers are the base chances, and they can be increased in a variety of ways, making them occur more often.&lt;br /&gt;
&lt;br /&gt;
[[Leaders#Leader XP|Duality]] increases the pair roll by up to 5 for all rescues. An effect of the [[Twin Cherry]] relic increases the pair roll by 3. The highest possible pair roll is 13.&lt;br /&gt;
&lt;br /&gt;
[[Leaders#Leader XP|Looting]] increases the item roll by up to 5 for all rescues. The [[Shopping Cart]] relic increases the item roll by 15. The highest possible item roll is 35.&lt;br /&gt;
&lt;br /&gt;
Each point of luck reduces each max roll by 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Base pair/item chances &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Luck&lt;br /&gt;
|Max roll&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to rescue a pair&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to drop an item&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |0&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |15%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |1&lt;br /&gt;
|90&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |2&lt;br /&gt;
|80&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6.25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |18.75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |3&lt;br /&gt;
|70&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7.14%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |21.4%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |4&lt;br /&gt;
|60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8.3%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5&lt;br /&gt;
|50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |30%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |12.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |37.5%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7&lt;br /&gt;
|30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |9&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10+&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Effects of Luck ==&lt;br /&gt;
&lt;br /&gt;
* The more points of luck you have, the higher the chances of an item having a higher item quality.&lt;br /&gt;
* The chances of getting a pair from Cursed Dice increases by 6% for every point of luck you have. It maxes out at 80%.&lt;br /&gt;
* The chances of Bubble Tea reducing each rescue cooldown by 1 hour increases by 5% every point of luck you have. It maxes out at 90%.&lt;br /&gt;
* Juice Box reduces 4 minutes every point of luck you have, on top of the existing rescue cooldown reduction. There is no limit.&lt;br /&gt;
* The chances of a Persistent Curse being removed from a rescue increases by 8% every point of luck you have. There is no limit. In addition, weakening the curse will add a 10% chance on top.&lt;br /&gt;
* The chances of getting Ender Pearl on a rescue is 1/N, capped at 1/15. N starts at 250, decreases by 50 every point of luck you have. Requires at least 2 points of luck to obtain.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Luck&amp;diff=1540</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Luck&amp;diff=1540"/>
		<updated>2024-10-25T20:32:48Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BadFormat}}&lt;br /&gt;
&lt;br /&gt;
Luck is a statistic that affects various rescue mechanics, such as the chance for a pair or item.&lt;br /&gt;
&lt;br /&gt;
By default, the luck of a rescue is 0. It can be increased using certain items or relics, being affected by certain curses, or rescuing under certain conditions. It cannot be legitimately decreased.&lt;br /&gt;
&lt;br /&gt;
Luck falls under two types. &#039;&#039;Promised luck&#039;&#039; is obtained before a rescue; it is stored, cannot exceed 5, and is reset to 0 after rescuing. &#039;&#039;Current luck&#039;&#039; is calculated when a rescue happens, and has no hard limit. Both types of luck are added together during a rescue.&lt;br /&gt;
&lt;br /&gt;
== Luck Increases ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Promised luck&#039;&#039; increases&lt;br /&gt;
|Luck gained&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Current luck&#039;&#039; increases&lt;br /&gt;
|Luck gained&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fortune Cookie.png|center|frameless|36x36px]]&lt;br /&gt;
|Fortune Cookie&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Candle.png|center|frameless|36x36px]]&lt;br /&gt;
|Candle with Regular Curse&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Chains.png|center|frameless|36x36px]]&lt;br /&gt;
|Chains&lt;br /&gt;
|1-3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lantern.png|center|frameless|36x36px]]&lt;br /&gt;
|Lantern&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Curses.png|center|frameless|36x36px]]&lt;br /&gt;
|Contagious Curse (Weakened)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Torii.png|center|frameless|36x36px]]&lt;br /&gt;
|Leader&#039;s Favourite Animal&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Lucky Clover.png|center|frameless|36x36px]]&lt;br /&gt;
|Lucky Clover&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Virtual Machine.png|center|frameless|36x36px]]&lt;br /&gt;
|Virtual Machine&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pairs and Items ==&lt;br /&gt;
On rescue, two numbers are rolled 1 to 100. If the first number is 5 or less, a pair is rescued. If the second number is 15 or less, an item is dropped. These numbers are the base chances, and they can be increased in a variety of ways, making them occur more often.&lt;br /&gt;
&lt;br /&gt;
[[Leaders#Leader XP|Duality]] increases the pair roll by up to 5 for all rescues. An effect of the [[Twin Cherry]] relic increases the pair roll by 3. The highest possible pair roll is 13.&lt;br /&gt;
&lt;br /&gt;
[[Leaders#Leader XP|Looting]] increases the item roll by up to 5 for all rescues. The [[Shopping Cart]] relic increases the item roll by 15. The highest possible item roll is 35.&lt;br /&gt;
&lt;br /&gt;
Each point of luck reduces each max roll by 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Base pair/item chances &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Luck&lt;br /&gt;
|Max roll&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to rescue a pair&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to drop an item&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |0&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |15%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |1&lt;br /&gt;
|90&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |2&lt;br /&gt;
|80&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6.25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |18.75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |3&lt;br /&gt;
|70&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7.14%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |21.4%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |4&lt;br /&gt;
|60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8.3%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5&lt;br /&gt;
|50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |30%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |12.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |37.5%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7&lt;br /&gt;
|30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |9&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10+&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Effects of Luck ==&lt;br /&gt;
&lt;br /&gt;
* The more points of luck you have, the higher the chances of an item having a higher item quality.&lt;br /&gt;
* The chances of getting a pair from Cursed Dice increases by 6% for every point of luck you have. It maxes out at 80%.&lt;br /&gt;
* The chances of Bubble Tea reducing each rescue cooldown by 1 hour increases by 5% every point of luck you have. It maxes out at 90%.&lt;br /&gt;
* Juice Box reduces 4 minutes every point of luck you have, on top of the existing rescue cooldown reduction. There is no limit.&lt;br /&gt;
* The chances of a Persistent Curse being removed from a rescue increases by 8% every point of luck you have. There is no limit. In addition, weakening the curse will add a 10% chance on top.&lt;br /&gt;
* The chances of getting Ender Pearl on a rescue is 1/N, capped at 1/15. N starts at 250, decreases by 50 every point of luck you have. Requires at least 2 points of luck to obtain.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Luck&amp;diff=1539</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Luck&amp;diff=1539"/>
		<updated>2024-10-25T20:31:29Z</updated>

		<summary type="html">&lt;p&gt;Jess: Restructuring, rewriting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BadFormat}}&lt;br /&gt;
&lt;br /&gt;
Luck is a statistic that affects various rescue mechanics, such as the chance for a pair or item.&lt;br /&gt;
&lt;br /&gt;
By default, the luck of a rescue is 0. It can be increased using certain items or relics, being affected by certain curses, or rescuing under certain conditions. It cannot be legitimately decreased.&lt;br /&gt;
&lt;br /&gt;
Luck falls under two types. &#039;&#039;Promised luck&#039;&#039; is obtained before a rescue; it is stored, cannot exceed 5, and is reset to 0 after rescuing. &#039;&#039;Current luck&#039;&#039; is calculated when a rescue happens, and has no hard limit. Both types of luck are added together during a rescue.&lt;br /&gt;
&lt;br /&gt;
== Luck Increases ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Promised luck&#039;&#039; increases&lt;br /&gt;
|Luck gained&lt;br /&gt;
|&lt;br /&gt;
|&#039;&#039;Current luck&#039;&#039; increases&lt;br /&gt;
|Luck gained&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fortune Cookie.png|center|frameless|36x36px]]&lt;br /&gt;
|Fortune Cookie&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Candle.png|center|frameless|36x36px]]&lt;br /&gt;
|Candle with Regular Curse&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Chains.png|center|frameless|36x36px]]&lt;br /&gt;
|Chains&lt;br /&gt;
|1-3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lantern.png|center|frameless|36x36px]]&lt;br /&gt;
|Lantern&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Curses.png|center|frameless|36x36px]]&lt;br /&gt;
|Contagious Curse (Weakened)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Torii.png|center|frameless|36x36px]]&lt;br /&gt;
|Leader&#039;s Favourite Animal&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Lucky Clover.png|center|frameless|36x36px]]&lt;br /&gt;
|Lucky Clover&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Virtual Machine.png|center|frameless|36x36px]]&lt;br /&gt;
|Virtual Machine&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pairs and Items ==&lt;br /&gt;
On rescue, two numbers are rolled 1 to 100. If the first number is 5 or less, a pair is rescued. If the second number is 15 or less, an item is dropped. These numbers are the base chances, and they can be increased in a variety of ways, making them occur more often.&lt;br /&gt;
&lt;br /&gt;
[[Leaders#Leader XP|Duality]] increases the pair roll by up to 5 for all rescues. The [[Twin Cherry]] relic increases the pair roll by 3. The highest possible pair roll is 13.&lt;br /&gt;
&lt;br /&gt;
[[Leaders#Leader XP|Looting]] increases the item roll by up to 5 for all rescues. The [[Shopping Cart]] relic increases the item roll by 15. The highest possible item roll is 35.&lt;br /&gt;
&lt;br /&gt;
Each point of luck reduces each max roll by 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ Base pair/item chances &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Luck&lt;br /&gt;
|Max roll&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to rescue a pair&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to drop an item&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |0&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |15%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |1&lt;br /&gt;
|90&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |2&lt;br /&gt;
|80&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6.25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |18.75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |3&lt;br /&gt;
|70&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7.14%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |21.4%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |4&lt;br /&gt;
|60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8.3%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5&lt;br /&gt;
|50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |30%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |12.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |37.5%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7&lt;br /&gt;
|30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |9&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10+&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Effects of Luck ==&lt;br /&gt;
&lt;br /&gt;
* The more points of luck you have, the higher the chances of an item having a higher item quality.&lt;br /&gt;
* The chances of getting a pair from Cursed Dice increases by 6% for every point of luck you have. It maxes out at 80%.&lt;br /&gt;
* The chances of Bubble Tea reducing each rescue cooldown by 1 hour increases by 5% every point of luck you have. It maxes out at 90%.&lt;br /&gt;
* Juice Box reduces 4 minutes every point of luck you have, on top of the existing rescue cooldown reduction. There is no limit.&lt;br /&gt;
* The chances of a Persistent Curse being removed from a rescue increases by 8% every point of luck you have. There is no limit. In addition, weakening the curse will add a 10% chance on top.&lt;br /&gt;
* The chances of getting Ender Pearl on a rescue is 1/N, capped at 1/15. N starts at 250, decreases by 50 every point of luck you have. Requires at least 2 points of luck to obtain.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Satellite&amp;diff=1538</id>
		<title>Satellite</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Satellite&amp;diff=1538"/>
		<updated>2024-10-25T20:02:06Z</updated>

		<summary type="html">&lt;p&gt;Jess: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Relic infobox}}&lt;br /&gt;
&#039;&#039;&#039;Satellite&#039;&#039;&#039; is a [[Relics|relic]] normally obtained from quests.&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
{{Description}}&lt;br /&gt;
&lt;br /&gt;
Grants a 5% chance to give an [[auto-rescue]] upon rescuing. This chance is increased by 1% per 3 [[rescue notifications]], up to a maximum 20% chance, reached at {{#expr:(20-5)*3}} or more notifications.&lt;br /&gt;
&lt;br /&gt;
[[Backpack]] can be used to guarantee an auto-rescue from Satellite.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=3|[[RoboTop]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2 rowspan=2|v80.0&amp;lt;ref name=&amp;quot;relics-json&amp;quot;/&amp;gt;&lt;br /&gt;
|Added 📜 Relic.&lt;br /&gt;
|-&lt;br /&gt;
|Relic has no effect.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2 rowspan=2|v84.0&amp;lt;ref name=&amp;quot;relics-json&amp;quot;&amp;gt;{{cite Discord|name=Colon|username=colon|message type=code screenshot|channel=zoo-dev-discussion|url=//discord.com/channels/461575285364752384/1010033809250603068/1128555533322944534|date=2023-07-12}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|Renamed 📜 Relic to 📡 Satellite.&lt;br /&gt;
|-&lt;br /&gt;
|Satellite now has a 7% chance to give an auto-rescue upon rescuing.&amp;lt;ref&amp;gt;{{cite Discord|name=Colon|username=colon|channel=robotop-support|date=2021-07-02|url=//discord.com/channels/461575285364752384/514244305154474004/860618352577085450|type=reply to @empa_}}&amp;lt;blockquote&amp;gt;&#039;&#039;&#039;@empa_:&#039;&#039;&#039; how does satellite relic work? […]&amp;lt;br&amp;gt;&#039;&#039;&#039;@colon:&#039;&#039;&#039; When you rescue an animal it has a 7% chance to use the [[Lure|lure]] item immediately after&amp;lt;br&amp;gt;If it occurs then the next rescue is automatic in dms, then a new one starts&amp;lt;/blockquote&amp;gt;&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|v84.2&lt;br /&gt;
|Satellite can no longer finish quests.&amp;lt;ref name=&amp;quot;robotop-changelog&amp;quot;&amp;gt;{{cite changelog|robotop=1}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|v85.1&lt;br /&gt;
|{{#time:M j, Y|2021-07-23}}&lt;br /&gt;
|Increased auto-rescue chance to 8%.&amp;lt;ref&amp;gt;{{cite Discord|name=Colon|username=colon|channel=robotop-source-leaks|date=2021-07-23|url=//discord.com/channels/461575285364752384/863465392991502346/867935544267649054|text=zoo relic balancing - &#039;&#039;&#039;all have been released&#039;&#039;&#039; […]&amp;lt;br&amp;gt;buffed satellite chance from 7% to 8%}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;robotop-changelog&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|v92.0&lt;br /&gt;
|Auto-rescue chance is now 5% and gets increased by 1% for every 3 notifications, up to a 20% maximum.&amp;lt;ref name=&amp;quot;robotop-changelog&amp;quot;/&amp;gt;&lt;br /&gt;
|+&lt;br /&gt;
!colspan=3|Zoo Bot&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|v1.0.0&lt;br /&gt;
|Rescue messages now indicate that Satellite was activated.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|v1.0.0&lt;br /&gt;
|Added Backpack, which affects Satellite.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
	<entry>
		<id>https://zoobot.wiki/index.php?title=Luck&amp;diff=1537</id>
		<title>Luck</title>
		<link rel="alternate" type="text/html" href="https://zoobot.wiki/index.php?title=Luck&amp;diff=1537"/>
		<updated>2024-10-25T19:59:53Z</updated>

		<summary type="html">&lt;p&gt;Jess: Shopping cart.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BadFormat}}&lt;br /&gt;
&lt;br /&gt;
Luck is a statistic that affects mechanics during rescues.&lt;br /&gt;
&lt;br /&gt;
Your luck is a number stored internally. It functions at any integer, positive or negative, however has a legitimate minimum of 0. Luck is stored across promised luck, luck that applies to your next rescue, and additionally your current luck, that is only checked on the rescue itself and not stored. (Relics, plants, etc.. that affect your rescues.)&lt;br /&gt;
&lt;br /&gt;
Luck is obtained in various ways, and provides multiple benefits, such as increased item quality and chances for pairs when rescuing.&lt;br /&gt;
&lt;br /&gt;
== Promised Luck ==&lt;br /&gt;
Promised luck is a subset of luck. It has a legitimate maximum of 5.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|&lt;br /&gt;
|Counts towards promised luck&lt;br /&gt;
|Luck gained&lt;br /&gt;
|&lt;br /&gt;
|Does not count towards promised luck&lt;br /&gt;
|Luck gained&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Fortune Cookie.png|center|frameless|36x36px]]&lt;br /&gt;
|Fortune Cookie&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Candle.png|center|frameless|36x36px]]&lt;br /&gt;
|Candle with Regular Curse&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Chains.png|center|frameless|36x36px]]&lt;br /&gt;
|Chains&lt;br /&gt;
|1-3&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Lantern.png|center|frameless|36x36px]]&lt;br /&gt;
|Lantern&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Curses.png|center|frameless|36x36px]]&lt;br /&gt;
|Contagious Curse (Weakened)&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Torii.png|center|frameless|36x36px]]&lt;br /&gt;
|Leader&#039;s Favourite Animal&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Lucky Clover.png|center|frameless|36x36px]]&lt;br /&gt;
|Lucky Clover&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|[[File:Virtual Machine.png|center|frameless|36x36px]]&lt;br /&gt;
|Virtual Machine&lt;br /&gt;
|1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rescue Rolls ==&lt;br /&gt;
Whenever you rescue, two numbers are rolled from 1 to 100 inclusive.&lt;br /&gt;
&lt;br /&gt;
If the first number is less than or equal to 5, you get a pair.&lt;br /&gt;
&lt;br /&gt;
If the second number is less than or equal to 15, you get an item. &lt;br /&gt;
&lt;br /&gt;
The [[Shopping Cart]] relic increases the item roll to 30; without luck, it effectively doubles the chance to drop an item.&lt;br /&gt;
&lt;br /&gt;
Each point of luck reduces each max roll by 10.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Luck&lt;br /&gt;
|Max roll&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to rescue a pair&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |Chance to drop an item&lt;br /&gt;
|Item chance with  [[Shopping Cart]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |0&lt;br /&gt;
|100&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |15%&lt;br /&gt;
|30%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |1&lt;br /&gt;
|90&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
|33.3%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |2&lt;br /&gt;
|80&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6.25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |18.75%&lt;br /&gt;
|37.5%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |3&lt;br /&gt;
|70&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7.14%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |21.4%&lt;br /&gt;
|42.9%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |4&lt;br /&gt;
|60&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8.3%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |5&lt;br /&gt;
|50&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |30%&lt;br /&gt;
|60%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |6&lt;br /&gt;
|40&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |12.5%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |37.5%&lt;br /&gt;
|75%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |7&lt;br /&gt;
|30&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |16.6%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |8&lt;br /&gt;
|20&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |25%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |75%&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |9&lt;br /&gt;
|10&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |50%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|100%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |10+&lt;br /&gt;
|1&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; |100%&lt;br /&gt;
|100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Luck Effects ==&lt;br /&gt;
&lt;br /&gt;
* The more points of luck you have, the higher the chances of an item having a higher item quality.&lt;br /&gt;
* The chances of getting a pair from Cursed Dice increases by 6% for every point of luck you have. It maxes out at 80%.&lt;br /&gt;
* The chances of Bubble Tea reducing each rescue cooldown by 1 hour increases by 5% every point of luck you have. It maxes out at 90%.&lt;br /&gt;
* Juice Box reduces 4 minutes every point of luck you have, on top of the existing rescue cooldown reduction. There is no limit.&lt;br /&gt;
* The chances of a Persistent Curse being removed from a rescue increases by 8% every point of luck you have. There is no limit. In addition, weakening the curse will add a 10% chance on top.&lt;br /&gt;
* The chances of getting Ender Pearl on a rescue is 1/N, capped at 1/15. N starts at 250, decreases by 50 every point of luck you have. Requires at least 2 points of luck to obtain.&lt;/div&gt;</summary>
		<author><name>Jess</name></author>
	</entry>
</feed>