Chains: Difference between revisions
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nerf from 1.6.3 |
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Converts the current [[curse]] into a '''Shackled Curse''', making it incurable. Curses received from [[quest]]s can overwrite Shackled Curses as normal.<ref>{{cite Discord|name=Colon|username=colon|channel=zoo-bugs|date=2023-03-14|url=//discord.com/channels/461575285364752384/1075502116635951275/1085299607694757888|type=reply to @viviampersand}}<blockquote>'''@viviampersand:''' shackled curses can be overridden by a quest reward. no idea if this is intentional<br>'''@colon:''' yeah this was something i was considering and decided to leave in<br>if you shackled your curse it usually means you dont want to overwrite it, which makes getting a curse from a quest "bad" like it should be</blockquote></ref> | Converts the current [[curse]] into a '''Shackled Curse''', making it incurable. Curses received from [[quest]]s can overwrite Shackled Curses as normal.<ref>{{cite Discord|name=Colon|username=colon|channel=zoo-bugs|date=2023-03-14|url=//discord.com/channels/461575285364752384/1075502116635951275/1085299607694757888|type=reply to @viviampersand}}<blockquote>'''@viviampersand:''' shackled curses can be overridden by a quest reward. no idea if this is intentional<br>'''@colon:''' yeah this was something i was considering and decided to leave in<br>if you shackled your curse it usually means you dont want to overwrite it, which makes getting a curse from a quest "bad" like it should be</blockquote></ref> | ||
Shackled | Upon rescuing, if the player has a luck of 2 or higher, a Shackled Curse removes 1 point of [[luck]].<ref>{{cite Discord|name=Colon|username=colon|channel=zoo-talk|date=2023-04-26|url=//discord.com/channels/461575285364752384/1010033674424684625/1100552289552449546|type=code snippet}}<blockquote>'''@colon:''' also i was wrong about chains<br>it loses 1 luck if your luck is already > 1 […]<syntaxhighlight lang="js"> | ||
else if (curseCure.id == "inescapable") { | |||
if (luck > 1) luck -= 1 | |||
luck += curseCure.luckUp[c] | |||
}</syntaxhighlight></blockquote></ref> | |||
Afterwards, it adds 3 points of [[luck]], or 2 points if it's weakened.<ref>{{cite Discord|name=Colon|username=colon|channel=zoo-talk|date=2023-04-25|url=//discord.com/channels/461575285364752384/1010033674424684625/1100234492830040135|type=reply to @firefly256}}<blockquote>'''@firefly256:''' @colon how much luck does chains give<br>'''@colon:''' 4/2<br>'''@firefly256:''' […] Is it 4 when you use Chains on a normal curse, and 2 if you used Chains on a weakened curse?<br>'''@colon:''' ye</blockquote></ref><ref name="1.6.3nerf">{{cite changelog|1.6.3|Nerfed unweakened shackled curses to give one less bonus luck}}</ref> | |||
==History== | ==History== | ||
| Line 16: | Line 19: | ||
|v1.1.0 | |v1.1.0 | ||
|Added Chains.<ref>{{cite changelog|1.1.0|Added 5 new items to the mechanic}}</ref> | |Added Chains.<ref>{{cite changelog|1.1.0|Added 5 new items to the mechanic}}</ref> | ||
|- | |||
|v1.6.3 | |||
|Unweakened shackled curses now add 3 points of luck instead of 4.<ref name="1.6.3nerf"/> | |||
|} | |} | ||
| Line 22: | Line 28: | ||
[[Category:Items]] | [[Category:Items]] | ||
Latest revision as of 19:38, 1 August 2024
Chains
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“it's so dark.”
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| Quality | (unknown)[citation needed] |
| Mechanic upgrade | |
|---|---|
Chains is an upgraded item.
Effects[edit | edit source]
Makes your curse incurable, but drastically increases rescue luck while you have it. Use at your own risk!
— In-game description
Converts the current curse into a Shackled Curse, making it incurable. Curses received from quests can overwrite Shackled Curses as normal.[1]
Upon rescuing, if the player has a luck of 2 or higher, a Shackled Curse removes 1 point of luck.[2] Afterwards, it adds 3 points of luck, or 2 points if it's weakened.[3][4]
History[edit | edit source]
| Zoo Bot | |
|---|---|
| v1.1.0 | Added Chains.[5] |
| v1.6.3 | Unweakened shackled curses now add 3 points of luck instead of 4.[4] |
References[edit | edit source]
- ↑ 14 March 2023. Reply to @viviampersand by Colon [@colon] in the
#zoo-bugschannel in the 9th Tail Bot Hub server.@viviampersand: shackled curses can be overridden by a quest reward. no idea if this is intentional
@colon: yeah this was something i was considering and decided to leave in
if you shackled your curse it usually means you dont want to overwrite it, which makes getting a curse from a quest "bad" like it should be - ↑ 26 April 2023. Code snippet by Colon [@colon] in the
#zoo-talkchannel in the 9th Tail Bot Hub server.@colon: also i was wrong about chains
it loses 1 luck if your luck is already > 1 […]else if (curseCure.id == "inescapable") { if (luck > 1) luck -= 1 luck += curseCure.luckUp[c] }
- ↑ 25 April 2023. Reply to @firefly256 by Colon [@colon] in the
#zoo-talkchannel in the 9th Tail Bot Hub server.@firefly256: @colon how much luck does chains give
@colon: 4/2
@firefly256: […] Is it 4 when you use Chains on a normal curse, and 2 if you used Chains on a weakened curse?
@colon: ye - ↑ 4.0 4.1 Zoo changelog, v1.6.3 (released 30 July 2024):
“Nerfed unweakened shackled curses to give one less bonus luck”
- ↑ Zoo changelog, v1.1.0 (released 28 February 2023):
“Added 5 new items to the mechanic”