Leaders: Difference between revisions
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{| class="sortable wikitable mw-collapsible" | {| class="sortable wikitable mw-collapsible" | ||
|+ | |+ | ||
| rowspan="1" |Emoji | |||
| rowspan="1" |Name | | rowspan="1" |Name | ||
| rowspan="1" |Ability | | rowspan="1" |Ability | ||
| Line 42: | Line 43: | ||
|Quest | |Quest | ||
|Favourite Animals | |Favourite Animals | ||
|Cosmetic Emoji | |||
|Activation Cosmetic | |Activation Cosmetic | ||
|- | |- | ||
| rowspan="5" |[[File:Snake.png| | | rowspan="5" | [[File:Snake.png|32px|frameless|center]][[File:Eye.png|32px|frameless|center]] | ||
[[Basilisk]] | | rowspan="5" |[[Basilisk]] | ||
| rowspan="5" |Scarcity: Triggers upon rescuing an animal that raises your completion percentage. | | rowspan="5" |Scarcity: Triggers upon rescuing an animal that raises your completion percentage. | ||
| rowspan="5" |For each % from the start of your quest until it finishes... | | rowspan="5" |For each % from the start of your quest until it finishes... | ||
| Line 54: | Line 56: | ||
|140 secs | |140 secs | ||
| rowspan="5" |Camel, Mouse, Skunk, Spider, Worm | | rowspan="5" |Camel, Mouse, Skunk, Spider, Worm | ||
| rowspan="5" |[[File:Blindfold.png|center|frameless|32x32px]] | |||
| rowspan="5" |Blindfold | | rowspan="5" |Blindfold | ||
|- | |- | ||
| Line 72: | Line 75: | ||
|80 secs | |80 secs | ||
|- | |- | ||
| rowspan="5" |[[File:Lion.png|32px|frameless|center]][[File:Eagle.png|32px|frameless|center]] | |||
| rowspan="5" |[[Gryphon]] | | rowspan="5" |[[Gryphon]] | ||
| rowspan="5" |Hoard: Triggers upon rescuing an animal holding an item. | | rowspan="5" |Hoard: Triggers upon rescuing an animal holding an item. | ||
| Line 82: | Line 86: | ||
|5 mins | |5 mins | ||
| rowspan="5" |Cat, Chick, Chicken, Dove, Leopard | | rowspan="5" |Cat, Chick, Chicken, Dove, Leopard | ||
| rowspan="5" |[[File:Golden Feather.png|center|frameless|32x32px]] | |||
| rowspan="5" |Golden Feather | | rowspan="5" |Golden Feather | ||
|- | |- | ||
| Line 100: | Line 105: | ||
|3 mins | |3 mins | ||
|- | |- | ||
| rowspan="5" |[[File:Fox.png|32px|frameless|center]][[File:Torii.png|32px|frameless|center]] | |||
| rowspan="5" |[[Kitsune]] | | rowspan="5" |[[Kitsune]] | ||
| rowspan="5" |Fluffiness: Triggers upon rescuing an animal with a fluffy tail. | | rowspan="5" |Fluffiness: Triggers upon rescuing an animal with a fluffy tail. | ||
| Line 110: | Line 116: | ||
|10 mins | |10 mins | ||
| rowspan="5" |Dog, Fox, Hamster, Koala, Sheep | | rowspan="5" |Dog, Fox, Hamster, Koala, Sheep | ||
| rowspan="5" |[[File:Fox Fire.png|center|frameless|32x32px]] | |||
| rowspan="5" |Fox Fire | | rowspan="5" |Fox Fire | ||
|- | |- | ||
| Line 128: | Line 135: | ||
|6 mins | |6 mins | ||
|- | |- | ||
| rowspan="5" |[[File:Octopus.png|32px|frameless|center]][[File:Tidal Wave.png|32px|frameless|center]] | |||
| rowspan="5" |[[Kraken]] | | rowspan="5" |[[Kraken]] | ||
| rowspan="5" |Double Team: Triggers upon rescuing a pair of animals. | | rowspan="5" |Double Team: Triggers upon rescuing a pair of animals. | ||
| Line 136: | Line 144: | ||
|30 mins | |30 mins | ||
| rowspan="5" |Crocodile, Hippo, Seal, Squid, Whale | | rowspan="5" |Crocodile, Hippo, Seal, Squid, Whale | ||
| rowspan="5" |[[File:Tidal Wave.png|center|frameless|32x32px]] | |||
| rowspan="5" |Tidal Wave | | rowspan="5" |Tidal Wave | ||
|- | |- | ||
| Line 154: | Line 163: | ||
|10 mins | |10 mins | ||
|- | |- | ||
| rowspan="5" |[[File:Cricket.png|32px|frameless|center]][[File:Dagger.png|32px|frameless|center]] | |||
| rowspan="5" |[[Mantis]] | | rowspan="5" |[[Mantis]] | ||
| rowspan="5" |Swarm: Triggers upon rescuing a predator. | | rowspan="5" |Swarm: Triggers upon rescuing a predator. | ||
| Line 164: | Line 174: | ||
|6.5 mins | |6.5 mins | ||
| rowspan="5" |Beetle, Caterpillar, Cricket, Frog, Snail | | rowspan="5" |Beetle, Caterpillar, Cricket, Frog, Snail | ||
| rowspan="5" |[[File:Old Nail.png|center|frameless|32x32px]] | |||
| rowspan="5" |Old Nail | | rowspan="5" |Old Nail | ||
|- | |- | ||
| Line 182: | Line 193: | ||
|4.5 mins | |4.5 mins | ||
|- | |- | ||
| rowspan="5" |[[File:Mermaid.png|32px|frameless|center]][[File:Tunes.png|32px|frameless|center]] | |||
| rowspan="5" |[[Mermaid]] | | rowspan="5" |[[Mermaid]] | ||
| rowspan="5" |Patience: Triggers upon rescuing an animal more than 30 minutes after your cooldown finishes. | | rowspan="5" |Patience: Triggers upon rescuing an animal more than 30 minutes after your cooldown finishes. | ||
| Line 191: | Line 203: | ||
|10 mins | |10 mins | ||
| rowspan="5" |Beaver, Crab, Duck, Fish, Shrimp | | rowspan="5" |Beaver, Crab, Duck, Fish, Shrimp | ||
| rowspan="5" |[[File:Le Fishe au Chocolat.png|center|frameless|32x32px]] | |||
| rowspan="5" |Le Fishe au Chocolat | | rowspan="5" |Le Fishe au Chocolat | ||
|- | |- | ||
| Line 209: | Line 222: | ||
|6 mins | |6 mins | ||
|- | |- | ||
| rowspan="5" |[[File:Cow Face.png|32px|frameless|center]][[File:Ancient Axe.png|32px|frameless|center]] | |||
| rowspan="5" |[[Minotaur]] | | rowspan="5" |[[Minotaur]] | ||
| rowspan="5" |Reinforce: Triggers upon rescuing an animal after previously releasing one. | | rowspan="5" |Reinforce: Triggers upon rescuing an animal after previously releasing one. | ||
| Line 218: | Line 232: | ||
|50 mins | |50 mins | ||
| rowspan="5" |Bear, Cow, Gorilla, Ox, Pig | | rowspan="5" |Bear, Cow, Gorilla, Ox, Pig | ||
| rowspan="5" |[[File:Ancient Axe.png|center|frameless|32x32px]] | |||
| rowspan="5" |Ancient Axe | | rowspan="5" |Ancient Axe | ||
|- | |- | ||
| Line 236: | Line 251: | ||
|30 mins | |30 mins | ||
|- | |- | ||
| rowspan="5" |[[File:Unicorn.png|32px|frameless|center]][[File:Cloud.png|32px|frameless|center]] | |||
| rowspan="5" |[[Pegasus]] | | rowspan="5" |[[Pegasus]] | ||
| rowspan="5" |Liftoff: Triggers upon rescuing an animal with wings. | | rowspan="5" |Liftoff: Triggers upon rescuing an animal with wings. | ||
| Line 245: | Line 261: | ||
|6.5 mins | |6.5 mins | ||
| rowspan="5" |Giraffe, Horse, Sloth, Turkey, Zebra | | rowspan="5" |Giraffe, Horse, Sloth, Turkey, Zebra | ||
| rowspan="5" |[[File:Cloud.png|center|frameless|32x32px]] | |||
| rowspan="5" |Heavenly Cloud | | rowspan="5" |Heavenly Cloud | ||
|- | |- | ||
| Line 263: | Line 280: | ||
|3.5 mins | |3.5 mins | ||
|- | |- | ||
| rowspan="5" |[[File:Dragon.png|32px|frameless|center]][[File:Shield.png|32px|frameless|center]] | |||
| rowspan="5" |[[Wyvern]] | | rowspan="5" |[[Wyvern]] | ||
| rowspan="5" |Agility: Triggers upon rescuing an animal less than 60 seconds after your cooldown finishes. | | rowspan="5" |Agility: Triggers upon rescuing an animal less than 60 seconds after your cooldown finishes. | ||
| Line 272: | Line 290: | ||
|2 mins | |2 mins | ||
| rowspan="5" |Bat, Dinosaur, Fly, Lizard, Parrot | | rowspan="5" |Bat, Dinosaur, Fly, Lizard, Parrot | ||
| rowspan="5" |[[File:magical Moon.png|center|frameless|32x32px]] | |||
| rowspan="5" |Magical Moon | | rowspan="5" |Magical Moon | ||
|- | |- | ||
| Line 290: | Line 309: | ||
|1 min | |1 min | ||
|- | |- | ||
| rowspan="5" |[[File:Polar Bear.png|32px|frameless|center]][[File:Footprints.png|32px|frameless|center]] | |||
| rowspan="5" |[[Yeti]] | | rowspan="5" |[[Yeti]] | ||
| rowspan="5" |Diversity: Triggers upon rescuing an animal while a specific animal type is guaranteed. | | rowspan="5" |Diversity: Triggers upon rescuing an animal while a specific animal type is guaranteed. | ||
| Line 297: | Line 317: | ||
|90 secs | |90 secs | ||
|8 mins | |8 mins | ||
| rowspan="5" |Elephant, Hedgehog, Penguin, Rabbit | | rowspan="5" |Deer, Elephant, Hedgehog, Penguin, Rabbit | ||
| rowspan="5" |[[File:Special Snowflake.png|center|frameless|32x32px]] | |||
| rowspan="5" |Special Snowflake | | rowspan="5" |Special Snowflake | ||
|- | |- | ||
Latest revision as of 15:57, 10 May 2025
This page was inherited from the Google Sheets wiki and uses outdated formatting. Please help us by updating the page with formatting appropriate for MediaWiki.
Leaders are equippable animals that are obtained by having enough of specific animals.
Obtaining[edit | edit source]
Each leader has five favorite animals. When the player has 50[note 1] score across the leader's favorite animals and at least one relic[citation needed], they have a 0.25% chance to obtain the leader upon rescuing a favorite animal. Every score past the minimum increases the obtaining chance by 0.25%, up to a maximum of 25%.[1] Every leader you have increases the minimum score needed to obtain a leader by 5.[citation needed]
Effects[edit | edit source]
A new leader can be chosen every 12 hours. This cooldown can be reduced with the Efficiency leader XP upgrade and with the Mango garden plant.
Whenever the chosen leader's conditions are met, its effect triggers, reducing the player's rescue cooldown and quest duration. The leader will also earn one leader XP, with a maximum of 30 earnable leader XP per leader. Rice Cracker reduces cooldown and quest duration, but does not earn leader XP.
Rescuing a leader's favorite animal grants 1 luck for that rescue.[2]
Upon reaching 5, 10, 20, and 30 Leader XP, Your leader levels up and their cooldown reducing abilities are stronger.
Whenever a leader is activated 100 times, a specific cosmetic is gained, unique to each leader. (The cosmetics can be seen on the last column in the Leaders table.)
List of leaders[edit | edit source]
| Emoji | Name | Ability | Cooldown Reducing | Leveling | Rescue | Quest | Favourite Animals | Cosmetic Emoji | Activation Cosmetic |
| Basilisk | Scarcity: Triggers upon rescuing an animal that raises your completion percentage. | For each % from the start of your quest until it finishes...
|
★★★★★ | 100 secs | 140 secs | Camel, Mouse, Skunk, Spider, Worm | Blindfold | ||
| ★★★★☆ | 90 secs | 125 secs | |||||||
| ★★★☆☆ | 80 secs | 110 secs | |||||||
| ★★☆☆☆ | 70 secs | 95 secs | |||||||
| ★☆☆☆☆ | 60 secs | 80 secs | |||||||
| Gryphon | Hoard: Triggers upon rescuing an animal holding an item. | For the ratio of items to animals in your zoo:
|
★★★★★ | 7 mins | 5 mins | Cat, Chick, Chicken, Dove, Leopard | Golden Feather | ||
| ★★★★☆ | 6.5 mins | 4.5 mins | |||||||
| ★★★☆☆ | 6 mins | 4 mins | |||||||
| ★★☆☆☆ | 5.5 mins | 3.5 mins | |||||||
| ★☆☆☆☆ | 5 mins | 3 mins | |||||||
| Kitsune | Fluffiness: Triggers upon rescuing an animal with a fluffy tail. | For the percentage of your zoo score made up of animals with fluffy tails...
|
★★★★★ | 5 mins | 10 mins | Dog, Fox, Hamster, Koala, Sheep | Fox Fire | ||
| ★★★★☆ | 4.5 mins | 9 mins | |||||||
| ★★★☆☆ | 4 mins | 8 mins | |||||||
| ★★☆☆☆ | 3.5 mins | 7 mins | |||||||
| ★☆☆☆☆ | 3 mins | 6 mins | |||||||
| Kraken | Double Team: Triggers upon rescuing a pair of animals. | • Reduce rescue cooldown by X minutes for each common version of that animal owned
• Reduce quest duration by X minutes for each rare version of that animal owned |
★★★★★ | 9 mins | 30 mins | Crocodile, Hippo, Seal, Squid, Whale | Tidal Wave | ||
| ★★★★☆ | 8.5 mins | 25 mins | |||||||
| ★★★☆☆ | 8 mins | 20 mins | |||||||
| ★★☆☆☆ | 7.5 mins | 15 mins | |||||||
| ★☆☆☆☆ | 7 mins | 10 mins | |||||||
| Mantis | Swarm: Triggers upon rescuing a predator. | For every predator in your zoo:
|
★★★★★ | 90 secs | 6.5 mins | Beetle, Caterpillar, Cricket, Frog, Snail | Old Nail | ||
| ★★★★☆ | 75 secs | 6 mins | |||||||
| ★★★☆☆ | 60 secs | 5.5 mins | |||||||
| ★★☆☆☆ | 45 secs | 5 mins | |||||||
| ★☆☆☆☆ | 30 secs | 4.5 mins | |||||||
| Mermaid | Patience: Triggers upon rescuing an animal more than 30 minutes after your cooldown finishes. | For every 10 minutes after your cooldown finished...
• Reduce rescue cooldown by X minutes • Reduce quest duration by X minutes |
★★★★★ | 6 mins | 10 mins | Beaver, Crab, Duck, Fish, Shrimp | Le Fishe au Chocolat | ||
| ★★★★☆ | 5.5 mins | 9 mins | |||||||
| ★★★☆☆ | 5 mins | 8 mins | |||||||
| ★★☆☆☆ | 4.5 mins | 7 mins | |||||||
| ★☆☆☆☆ | 4 mins | 6 mins | |||||||
| Minotaur | Reinforce: Triggers upon rescuing an animal after previously releasing one. | • Reduce rescue cooldown by X minutes for the % of your common animals made up of the rescued animal
• Reduce quest duration by X minutes for the % of your rare animals made up of the rescued animal's rare variant |
★★★★★ | 32 mins | 50 mins | Bear, Cow, Gorilla, Ox, Pig | Ancient Axe | ||
| ★★★★☆ | 29 mins | 45 mins | |||||||
| ★★★☆☆ | 26 mins | 40 mins | |||||||
| ★★☆☆☆ | 23 mins | 35 mins | |||||||
| ★☆☆☆☆ | 20 mins | 30 mins | |||||||
| Pegasus | Liftoff: Triggers upon rescuing an animal with wings. | For the percentage of your zoo made up of winged animals...
• Reduce rescue cooldown by X minutes for each 1% of your common animals • Reduce quest duration by X minutes for each 1% of your rare animals |
★★★★★ | 4 mins | 6.5 mins | Giraffe, Horse, Sloth, Turkey, Zebra | Heavenly Cloud | ||
| ★★★★☆ | 3.5 mins | 5.75 mins | |||||||
| ★★★☆☆ | 3 mins | 5 mins | |||||||
| ★★☆☆☆ | 2.5 mins | 4.25 mins | |||||||
| ★☆☆☆☆ | 2 mins | 3.5 mins | |||||||
| Wyvern | Agility: Triggers upon rescuing an animal less than 60 seconds after your cooldown finishes. | For every second closer to the time your cooldown finished...
• Reduce rescue cooldown by X minutes • Reduce quest duration by X minutes |
★★★★★ | 80 secs | 2 mins | Bat, Dinosaur, Fly, Lizard, Parrot | Magical Moon | ||
| ★★★★☆ | 65 secs | 1.75 mins | |||||||
| ★★★☆☆ | 50 secs | 1.5 mins | |||||||
| ★★☆☆☆ | 35 secs | 1.25 mins | |||||||
| ★☆☆☆☆ | 20 secs | 1 min | |||||||
| Yeti | Diversity: Triggers upon rescuing an animal while a specific animal type is guaranteed. | • Reduce rescue cooldown by X minutes for each common animal of that type
• Reduce quest duration by X minutes for each rare animal of that type |
★★★★★ | 90 secs | 8 mins | Deer, Elephant, Hedgehog, Penguin, Rabbit | Special Snowflake | ||
| ★★★★☆ | 75 secs | 7 mins | |||||||
| ★★★☆☆ | 60 secs | 6 mins | |||||||
| ★★☆☆☆ | 45 secs | 5 mins | |||||||
| ★☆☆☆☆ | 30 secs | 4 mins |
Leader XP[edit | edit source]
Leader XP is gained upon each leader activation. Every time a leader is activated, you gain 1 Leader XP which can be used to obtain various upgrades from the leader shop and upgrade your leader. Each leader can only grant a maximum of 30 Leader XP
You can buy upgrades for Leader XP inside of the XP Upgrade shop.
The following chart lists the upgrades for the XP Upgrade Shop:
| XP Upgrade | Cost | Effects | |||||||||
| Duality | Tier I: 4❖
Tier II: 6❖ Tier III: 8❖ Tier IV: 10❖ Tier V: 12❖ |
I: Increases the chance to rescue a pair of animals by 1%
II: Increases the chance to rescue a pair of animals by 2% III: Increases the chance to rescue a pair of animals by 3% IV: Increases the chance to rescue a pair of animals by 4% V: Increases the chance to rescue a pair of animals by 5% | |||||||||
| Looting | Tier I: 4❖
Tier II: 6❖ Tier III: 8❖ Tier IV: 10❖ Tier V: 12❖ |
I: Increases the chance for an animal to hold an item by 1%
II: Increases the chance for an animal to hold an item by 2% III: Increases the chance for an animal to hold an item by 3% IV: Increases the chance for an animal to hold an item by 4% V: Increases the chance for an animal to hold an item by 5% | |||||||||
| Leadership | Tier I: 4❖
Tier II: 6❖ Tier III: 8❖ Tier IV: 10❖ Tier V: 12❖ |
I: Raises the cap for leader cooldown reductions by 5 minutes
II: Raises the cap for leader cooldown reductions by 10 minutes III: Raises the cap for leader cooldown reductions by 15 minutes IV: Raises the cap for leader cooldown reductions by 20 minutes V: Raises the cap for leader cooldown reductions by 30 minutes | |||||||||
| Energy | Tier I: 4❖
Tier II: 6❖ Tier III: 8❖ Tier IV: 10❖ Tier V: 12❖ |
I: Reduces the length of all quests by 0.5 hours
II: Reduces the length of all quests by 1 hours III: Reduces the length of all quests by 1.5 hours IV: Reduces the length of all quests by 2 hours V: Reduces the length of all quests by 2.5 hours | |||||||||
| Efficiency | Tier I: 4❖
Tier II: 6❖ Tier III: 8❖ Tier IV: 10❖ Tier V: 12❖ |
I: Reduces the cooldown for changing relics or leaders by 0.5 hours
II: Reduces the cooldown for changing relics or leaders by 1 hours III: Reduces the cooldown for changing relics or leaders by 1.5 hours IV: Reduces the cooldown for changing relics or leaders by 2 hours V: Reduces the cooldown for changing relics or leaders by 2.5 hours | |||||||||
| Extra Relic Slot | 100❖ | Allows you to equip 2 relics at once! | |||||||||
Notes[edit | edit source]
- ↑ +5 for each leader they already have; e.g. if they have two leaders already, 60 score is required.
References[edit | edit source]
- ↑ 13 March 2022. Message by Colon [@colon] in the
#robotop-suggestionschannel in the 9th Tail Bot Hub server.so first of all, keep in mind that in order to find a leader you have to rescue one of its preferred animals. so you can only unlock a kitsune when rescuing a fox/cat/etc
actually i dont think cat is kitsune
dog is
you get the point
so by default you need 50 combined total score across all their favorite animals, + 5 for each leader you have
lets call that the minscore
for every point of score past the minscore, the chance increases by 0.25%
and caps out at 25%
so if you have 80 total score for kitsune-related animals, and you already have two leaders, then the minscore would be 60 and the remaining 20 score goes towards increasing the chance for unlocking the animal
so the % chance would be 0.25 x 20
so 5%
- ↑ 4 January 2023. Message by Colon [@colon] in the
#zoo-talkchannel in the 9th Tail Bot Hub server:“highest possible luck rn is hmm
you can store up to 5 for the next rescue (theres a few ways to do this aside from fortune cookie)
+2 if you have unweakened candle
there's another way to get +1 luck but it only applies if your luck is less than 2
favorite animal is another +1
so i think thats a total of 8”


























