Quests: Difference between revisions

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Added offerings
→‎Offerings: Corrected "Quest" (previously "Ques")
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== Offerings ==
== Offerings ==
You can offer most items, which adds effects/bonuses to your quest. Better items will also strengthen the efficiency/strength of these bonuses. Each Ques has various limited offer slots.
You can offer most items, which adds effects/bonuses to your quest. Better items will also strengthen the efficiency/strength of these bonuses. Each Quest has various limited offer slots.


(Someone please make this go into more detail i'm lazy rn)
(Someone please make this go into more detail i'm lazy rn)

Revision as of 20:21, 18 September 2024

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Quests are long-term expeditions that you can send your rare animals on. These give various rewards like a lot of Animals, a lot of Items, Relics or Curses.

Once you get every relic from quests you'll start earning items instead.

Quest Information Chances & Rewards
Emoji Name Duration
Short

Quest

3 Days
Medium

Quest

5 Days
Long

Quest

7 Days
Risky

Quest

4 Days
Peaceful

Quest

6 Days
Ancient

Quest

8 Days
Perilious

Quest

5 Days
Legendary

Quest

10 Days
Animals Items Relics Curses
1-3 Animals

35% Chance

1-4 Items

45% Chance

5% Chance 15% Chance
2-4 Animals

40% Chance

3-4 Items

35% Chance

15% Chance 10% Chance
4-8 Animals

35% Chance

5-8 Items

30% Chance

25% Chance 10% Chance
2-7 Animals

25% Chance

2-7 Items

20% Chance

20% Chance 35% Chance
2-7 Animals

45% Chance

1-8 Items

45% Chance

5% Chance 5% Chance
4-12 Animals

20% Chance

2-12 Items

20% Chance

30% Chance 30% Chance
3-9 Animals

20% Chance

3-10 Items

10% Chance

30% Chance 40% Chance
5-18 Animals

35% Chance

4-16 Items

40% Chance

10% Chance 15% Chance

Natures

Every rare animal has a nature that changes the chances and rewards of the quests (except short quests[citation needed]).

The name “nature” is derived from the Pokémon mechanic of the same name.[1]

Nature Emojis Animals Modifiers
Brave
Dragon, Lion, Octopus Increased relic chance

Increased curse chance

Charming
Bird, Tropical Fish, Unicorn Increased animal chance

+2 animals

Increased curse chance

Clumsy
Cockroach, Raccoon, Rat +3 Animals

-2 Items

Increased curse chance

Curious
Bison, Otter, Pufferfish Increased item chance

+2 Items

Increased curse chance

Energetic
Chipmunk, Eagle, Shark -8 hours to finish

-2 Items

-1 Animal

Increased curse chance

Gentle
Badger, Butterfly, Ladybug, Swan +1 Item

-1 Animal

Keen
Dolphin, Monkey, T-Rex Better items

-2 Items

Decreased relic chance

Lazy
Boar, Lobster, Turtle Decreased curse chance

+2 animals

-1 Item

+8 hours to finish

Loyal
Bee, Owl, Snowier Man, Tiger +1 animal

-1 Item

Modest
Dodo, Goat, Mammoth Increased relic chance

+1 Item

-3 Max animals

Rash
Kangaroo, Polar Bear, Rhino Decreased curse chance

Decreased relic chance

Simple
Rabbit, Deer, Flamingo, Llama, Panda, Rooster No modifier
Sly
Mosquito, Snake, Wolf +2 Min animals

+2 Min items

Increased curse length

Timid
Orangutan, Peacock, Poodle +3 Items

Worse items

Decreased relic chance

Vigilant
Bactrian Camel, Ram, Scorpion Decreased curse length

-1 Max animal

-2 Max items

Offerings

You can offer most items, which adds effects/bonuses to your quest. Better items will also strengthen the efficiency/strength of these bonuses. Each Quest has various limited offer slots.

(Someone please make this go into more detail i'm lazy rn)

  1. 26 May 2024. Message by Colon [@colon] in the #zoo-dev-discussion channel in the 9th Tail Bot Hub server.