Leaders: Difference between revisions

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| rowspan="5" |Giraffe, Horse, Sloth, Turkey, Zebra
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| rowspan="5" |[unknown]
| rowspan="5" |Heavenly Cloud
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|★★★★☆
|★★★★☆

Revision as of 00:57, 8 April 2024

Leaders are equippable animals that are obtained by having enough of five specific animals. You need at least 50 zoo score (5 more with each leader you have) and a single relic to get a 0.25% chance to get a leader by rescuing the leaders favorite animal. With each additional zoo score you get a 0.25% chance on top of that until you reach 25% (100 zoo score past the minimum).

Each leader has a trigger that whenever the condition is met for the trigger, the leader activates giving some benefits from that rescue.

These benefits include but are not limited to:

  • Reducing your rescue cooldown
  • Reducing your quest duration
  • Picking up items upgraded by the mechanic
  • gaining Leader XP

You can also force a trigger with the Rice Cracker item.

Upon reaching 5, 10, 20, and 30 Leader XP, Your leader levels up and their cooldown reducing abilities are stronger.

Additionally, whenever you rescue a favorite animal while the leader is equipped, you gain an extra point of luck for that rescue.

Whenever a leader is activated 100 times, a specific cosmetic is gained, unique to each leader. (The cosmetics can be seen on the last column in the Leaders table.)

You can equip a leader each 12 hours (Can be decreased with the Efficiency upgrade)

Name Ability Cooldown Reducing Leveling Rescue Quest Favourite Animals Activation Cosmetic
Basilisk Scarcity: Triggers upon rescuing an animal that raises your completion percentage. For each remaining hour of your quest:
  • Reduce rescue cooldown by X minutes
  • Reduce quest duration by X minutes
★★★★★ 60 secs 90 secs Camel, Mouse, Skunk, Spider, Worm Blindfold
★★★★☆ 50 secs 75 secs
★★★☆☆ 40 secs 60 secs
★★☆☆☆ 30 secs 45 secs
★☆☆☆☆ 20 secs 30 secs
Gryphon Hoard: Triggers upon rescuing an animal holding an item. For the ratio of items to animals in your zoo:
  • Reduce rescue cooldown by X minutes for each 1% that items make up
  • Reduce quest duration by X minutes for each unique item you have
★★★★★ 7 mins 5 mins Cat, Chick, Chicken, Dove, Leopard Golden Feather
★★★★☆ 6.5 mins 4.5 mins
★★★☆☆ 6 mins 4 mins
★★☆☆☆ 5.5 mins 3.5 mins
★☆☆☆☆ 5 mins 3 mins
Kitsune Fluffiness: Triggers upon rescuing an animal with a fluffy tail. For the percentage of your zoo score made up of animals with fluffy tails...
  • Reduce rescue cooldown by X minutes for each 1%
  • Reduce quest duration by X minutes for each 3%
★★★★★ 5 mins 10 mins Dog, Fox, Hamster, Koala, Sheep Fox Fire
★★★★☆ 4.5 mins 9 mins
★★★☆☆ 4 mins 8 mins
★★☆☆☆ 3.5 mins 7 mins
★☆☆☆☆ 3 mins 6 mins
Kraken Double Team: Triggers upon rescuing a pair of animals. • Reduce rescue cooldown by X minutes for each common version of that animal owned

• Reduce quest duration by X minutes for each rare version of that animal owned

★★★★★ 9 mins 30 mins Crocodile, Hippo, Seal, Squid, Whale Tidal Wave
★★★★☆ 8.5 mins 25 mins
★★★☆☆ 8 mins 20 mins
★★☆☆☆ 7.5 mins 15 mins
★☆☆☆☆ 7 mins 10 mins
Mantis Swarm: Triggers upon rescuing a predator. For every predator in your zoo:
  • Reduce rescue cooldown by X minutes for each common animal
  • Reduce quest duration by X minutes for each rare animal
★★★★★ 90 secs 6.5 mins Beetle, Caterpillar, Cricket, Frog, Snail Old Nail
★★★★☆ 75 secs 6 mins
★★★☆☆ 60 secs 5.5 mins
★★☆☆☆ 45 secs 5 mins
★☆☆☆☆ 30 secs 4.5 mins
Mermaid Patience: Triggers upon rescuing an animal more than 30 minutes after your cooldown finishes. For every 10 minutes after your cooldown finished...

• Reduce rescue cooldown by X minutes • Reduce quest duration by X minutes

★★★★★ 6 mins 10 mins Beaver, Crab, Duck, Fish, Shrimp Le Fishe au Chocolat
★★★★☆ 5.5 mins 9 mins
★★★☆☆ 5 mins 8 mins
★★☆☆☆ 4.5 mins 7 mins
★☆☆☆☆ 4 mins 6 mins
Minotaur Reinforce: Triggers upon your zoo score reaching a multiple of 8. For every 20% of zoo completion...

• Reduce rescue cooldown by X minutes • Reduce quest duration by X minutes

★★★★★ 15 mins 25 mins Bear, Cow, Gorilla, Ox, Pig Ancient Axe
★★★★☆ 12 mins 20 mins
★★★☆☆ 9 mins 15 mins
★★☆☆☆ 6 mins 10 mins
★☆☆☆☆ 3 mins 5 mins
Pegasus Liftoff: Triggers upon rescuing an animal with wings. For the percentage of your zoo made up of winged animals...

• Reduce rescue cooldown by X minutes for each 1% of your common animals • Reduce quest duration by X minutes for each 1% of your rare animals

★★★★★ 4 mins 6.5 mins Giraffe, Horse, Sloth, Turkey, Zebra Heavenly Cloud
★★★★☆ 3.5 mins 5.75 mins
★★★☆☆ 3 mins 5 mins
★★☆☆☆ 2.5 mins 4.25 mins
★☆☆☆☆ 2 mins 3.5 mins
Wyvern Agility: Triggers upon rescuing an animal less than 60 seconds after your cooldown finishes. For every second closer to the time your cooldown finished...

• Reduce rescue cooldown by X minutes • Reduce quest duration by X minutes

★★★★★ 80 secs 2 mins Bat, Dinosaur, Fly, Lizard, Parrot Magical Moon
★★★★☆ 65 secs 1.75 mins
★★★☆☆ 50 secs 1.5 mins
★★☆☆☆ 35 secs 1.25 mins
★☆☆☆☆ 20 secs 1 min
Yeti Diversity: Triggers upon rescuing an animal while a specific animal type is guaranteed. • Reduce rescue cooldown by X minutes for each common animal of that type

• Reduce quest duration by X minutes for each rare animal of that type

★★★★★ 90 secs 8 mins Elephant, Hedgehog, Penguin, Rabbit, Snowman Special Snowflake
★★★★☆ 75 secs 7 mins
★★★☆☆ 60 secs 6 mins
★★☆☆☆ 45 secs 5 mins
★☆☆☆☆ 30 secs 4 mins

Leader XP

Leader XP is gained upon each leader activation. Every time a leader is activated, you gain 1 Leader XP which can be used to obtain various upgrades from the leader shop and upgrade your leader. Each leader can only grant a maximum of 30 Leader XP

You can buy upgrades for Leader XP inside of the XP Upgrade shop.

The following chart lists the upgrades for the XP Upgrade Shop:

XP Upgrade Cost Effects
Duality Tier I: 4❖

Tier II: 6❖

Tier III: 8❖

Tier IV: 10❖

Tier V: 12❖

I: Increases the chance to rescue a pair of animals by 1%

II: Increases the chance to rescue a pair of animals by 2%

III: Increases the chance to rescue a pair of animals by 3%

IV: Increases the chance to rescue a pair of animals by 4%

V: Increases the chance to rescue a pair of animals by 5%

Looting Tier I: 4❖

Tier II: 6❖

Tier III: 8❖

Tier IV: 10❖

Tier V: 12❖

I: Increases the chance for an animal to hold an item by 1%

II: Increases the chance for an animal to hold an item by 2%

III: Increases the chance for an animal to hold an item by 3%

IV: Increases the chance for an animal to hold an item by 4%

V: Increases the chance for an animal to hold an item by 5%

Leadership Tier I: 4❖

Tier II: 6❖

Tier III: 8❖

Tier IV: 10❖

Tier V: 12❖

I: Raises the cap for leader cooldown reductions by 5 minutes

II: Raises the cap for leader cooldown reductions by 10 minutes

III: Raises the cap for leader cooldown reductions by 15 minutes

IV: Raises the cap for leader cooldown reductions by 20 minutes

V: Raises the cap for leader cooldown reductions by 30 minutes

Energy Tier I: 4❖

Tier II: 6❖

Tier III: 8❖

Tier IV: 10❖

Tier V: 12❖

I: Reduces the length of all quests by 0.5 hours

II: Reduces the length of all quests by 1 hours

III: Reduces the length of all quests by 1.5 hours

IV: Reduces the length of all quests by 2 hours

V: Reduces the length of all quests by 2.5 hours

Efficiency Tier I: 4❖

Tier II: 6❖

Tier III: 8❖

Tier IV: 10❖

Tier V: 12❖

I: Reduces the cooldown for changing relics or leaders by 0.5 hours

II: Reduces the cooldown for changing relics or leaders by 1 hours

III: Reduces the cooldown for changing relics or leaders by 1.5 hours

IV: Reduces the cooldown for changing relics or leaders by 2 hours

V: Reduces the cooldown for changing relics or leaders by 2.5 hours

Extra Relic Slot 100❖ Allows you to equip 2 relics at once!