Shops
The Zoo Shop™️
The Zoo Shop™ is run by the shopkeeper, RoboTurt. This shop allows trades and exchange of animals and/or items from a selection of offers.
These offers are rerolled daily at 8AM (UTC+0), and are completely randomised; however usually the offers are equal or have a drawback. Additionally, some items are not available to be purchased or sold; Presents and Shiny Coins cannot be bought from the shop, and Alarm Clocks, Cookies, Pizzas and Presents cannot be sold.
During specific events or celebrations, custom shops may instead be available, with predetermined offers and special dialogue from RoboTurt.
The Mechanic
The Mechanic is a shop where Murphy offers to upgrade your items. Murphy will take (usually multiple of) an item in exchange for an upgraded variant. This upgraded item can have a more powerful or different effect, usually related in some way to the original item.
Unlike the other 2 shops, Murphy's upgrades take time, and you must wait several hours before you can claim your upgraded item. However, once you have upgraded 10 items you can sign up for the Murphy Points program and skip waiting time on upgrades. You earn 10 points per 2 hours of upgrade wait time, and each point can be used to skip 1 minute of waiting duration.
Much like The Zoo Shop™, the mechanic's offers are rerolled daily, but instead at 8PM (UTC+0). These offers are randomly selected from a predetermined list, and will always be the same.
The Mechanic Cap is a relic that allows you to upgrade items at any time, including some secret, otherwise unavailable offers. For offers not currently available otherwise, the Upgrade Duration is increased by 50%.
Offers
The offers that can be found using the /mechanic command or the $ zoo mechanic command.
The Token Shop
The Token Shop is a shop owned by Krypto. This is where Zoo Tokens™ are spent, either on hatching NFBs from eggs he sells, or various other miscellaneous items.
Aetherium fluctuates in value, and is identical to the exchange rate of Ethereum in USD at any given time.
Unlike the shops run by RoboTurt and Murphy, Krypto's stock never changes.
| Emoji | Slot Number | Offer | Price |
|---|---|---|---|
| 1 | Base Mystery Egg (x1) | Zoo Token™ (x1000) | |
| 2 | Golden Mystery Egg (x1) | Zoo Token™ (x5000) | |
| 3 | Blank Mystery Egg (x1) | Zoo Token™ (x2500) | |
| 4 | Browser Cookie (x1) | Zoo Token™ (x750) | |
| 5 | Blue Checkmark (x1) | Zoo Token™ (x8000) | |
| 6 | Aetherium (x1) | Zoo Token™ (varies) | |
| 7 | Aetherium (x5) | Zoo Token™ (varies x 5) | |
| 8 | Zoo Token™ (varies) | Aetherium (x1) | |
| 9 | Zoo Token™ (varies x 5) | Aetherium (x5) |
Leader XP Shop
Leader XP is gained upon each leader activation. Every time a leader is activated, you gain 1 Leader XP which can be used to obtain various upgrades from the leader shop and upgrade your leader. Each leader can only grant a maximum of 30 Leader XP, with a total of 300 XP available across all leaders.
You can buy upgrades for Leader XP inside of the XP Upgrade shop.
The following chart lists the upgrades for the XP Upgrade Shop:
| Emoji | XP Upgrade | Cost | Effects |
|---|---|---|---|
| Duality | Tier I: 4❖
Tier II: 6❖ Tier III: 8❖ Tier IV: 10❖ Tier V: 12❖ |
I: Increases the chance to rescue a pair of animals by 1%
II: Increases the chance to rescue a pair of animals by 2% III: Increases the chance to rescue a pair of animals by 3% IV: Increases the chance to rescue a pair of animals by 4% V: Increases the chance to rescue a pair of animals by 5% | |
| Looting | Tier I: 4❖
Tier II: 6❖ Tier III: 8❖ Tier IV: 10❖ Tier V: 12❖ |
I: Increases the chance for an animal to hold an item by 1%
II: Increases the chance for an animal to hold an item by 2% III: Increases the chance for an animal to hold an item by 3% IV: Increases the chance for an animal to hold an item by 4% V: Increases the chance for an animal to hold an item by 5% | |
| Leadership | Tier I: 4❖
Tier II: 6❖ Tier III: 8❖ Tier IV: 10❖ Tier V: 12❖ |
I: Raises the cap for leader cooldown reductions by 5 minutes
II: Raises the cap for leader cooldown reductions by 10 minutes III: Raises the cap for leader cooldown reductions by 15 minutes IV: Raises the cap for leader cooldown reductions by 20 minutes V: Raises the cap for leader cooldown reductions by 30 minutes | |
| Energy | Tier I: 4❖
Tier II: 6❖ Tier III: 8❖ Tier IV: 10❖ Tier V: 12❖ |
I: Reduces the length of all quests by 0.5 hours
II: Reduces the length of all quests by 1 hours III: Reduces the length of all quests by 1.5 hours IV: Reduces the length of all quests by 2 hours V: Reduces the length of all quests by 2.5 hours | |
| Efficiency | Tier I: 4❖
Tier II: 6❖ Tier III: 8❖ Tier IV: 10❖ Tier V: 12❖ |
I: Reduces the cooldown for changing relics or leaders by 0.5 hours
II: Reduces the cooldown for changing relics or leaders by 1 hours III: Reduces the cooldown for changing relics or leaders by 1.5 hours IV: Reduces the cooldown for changing relics or leaders by 2 hours V: Reduces the cooldown for changing relics or leaders by 2.5 hours | |
| Extra Relic Slot | 100❖ | Allows you to equip 2 relics at once! |